Do you run the 64 bit version of Sweet Home 3D (look in About dialog box)? if it´s not the case, run again the installer and select the 64 bit architecture when prompted.
Ticket moved from /p/sweethome3d/feature-requests/1232/
The 3D models furniture and textures you imported in Sweet Home 3D catalogs are stored in folders described here. Maybe some clean up services removed them, but certainly not Sweet Home 3D installer. Note that all the furniture and textures used in a given home are stored in its SH3D file, so your existing homes should be still working.
Try "Recompute room points" item in the contextual menu of the room you want to resize.
What do you mean by it didn´t work at all? If your SH3D file is very large (more than 100 MB), try to increase the max memory used by the program following instructions at http://www.sweethome3d.com/faq.jsp#increaseMaxMemory
Please try with YafaRay renderer if it works better.
Reducing the size of the 3D view to zero will stop updates.
You can change the color of dimensions from version 7.2 and select all dimensions with Select Hide utility plug-in. If you want to hide dimensions, put them in a separate level that you'll make unviewable.
Did you try to resize the dialog box?
Released version 7.5.2
Updated to version 7.5.2
Replaced fill for IE support
Fixed file XHR access under Cordova / iOS
Filled unused data in light arrays with zeros
Wall X & Y Position not getting assigned beyond 8330' or -8330' using modify wall dialog
The max value of 3280 feet was fixed in version 7.5.
Released version 7.5
Simplified code
Removed blocking responseType setting to get transparent flag on images
Wrong tag
Released version 7.5
Wrong tag
Fixed SunFlow library file name in classpath
Released version 1.3.1
Released version 1.9.3
Released version 2.1
Released version 2.2
Released version 7.5
Released version 7.5
Wrong tag
Released version 7.5
Updated .iss files to reduce differences count
Updated to version 1.3.1
Updated to version 1.9.3
Updated to version 2.1
Updated to version 2.2
Updated to version 7.5
Updated to version 7.5
Updated math expressions parser name
Replaced old CVS links to SVN links
Updated registry key used to check updates
Updated creator
Fixed YafaRay GNU LGPL license
Updated JeksParser Calculator license to LGPL
Cleaned Scopia 3D models license
Updated comments and removed APPLICATION.JNLP from applet
Updated files for HomeFileRecorderTest.checkDamagedFileIsRepaired test
Sorry for this issue. When you tried to uninstall it, did you also remove all the data? May I ask what iPhone do you use?
Vue 3D noire
Pas de nouvelle du demandeur...
Space Mushrooms taking over Sweet Home 3D project
Fixed texture coordinates on texturableCylinder model
Removed useless file
Adapted sun size to sky projection
Thanks for reporting this issue with details about how to reproduce it. A fix will be available in the next version.
Fixed underground levels at same elevation
Fixed LevelAreas instances sort order
Fixed LevelAreas instances sort order
Please report this issue to MSI if it was Nahimic or another MSI service.
This is a duplicate of the bug #684. Turn off Nahimic service or MSI afterburner / Riva Turner / Discord / NVidia Experience monitoring display software.
It´s already the case if you press enter key, at least in the desktop version. See included help for more information.
Thanks alot emmanuel. attached here is the mtl file
Thanks for your contribution. Could you provide also the MTL file?
Thanks, your symbols library works correctly, except you should probably adjust the width or height of some symbols which image is not square. I would recommend to publish the library in a new ticket at https://sourceforge.net/p/sweethome3d/d-models with a comment at https://sourceforge.net/p/sweethome3d/d-models/325/ , or publish it simply in a comment at https://sourceforge.net/p/sweethome3d/d-models/325 Thanks for your contribution!
Fixed default value of doorOrWindowWallThickness
Post you library here or send it to me if you want to keep it private. I'll have a look to it.
Fixed wrong max value in Imperial system
Fixed wrong max value in Imperial system
Fixed texture coordinates on texturableCylinder model
The new icons were designed to be easily adapted to a dark mode, but nothing else was programmed yet to apply a reverse video effect automitically.
I don't recommend anything, just reporting the tests made by some other contributors. byDMA chose to redefine some icons, instead of using the reverse video version of the existing ones. If you don't like it, it shouldn't take too long to use the existing ones.
Maybe you could tried the solution proposed by byDMA in the forum at https://www.sweethome3d.com/support/forum/viewthread_thread,12872_offset,20#62791
What do you mean by "a while"? You could limit the RAM used by the program by setting -Xmx Java parameter as explained in the FAQ.
Maybe you could tried the solution proposed by byDMA in the forum at https://www.sweethome3d.com/support/forum/viewthread_thread,12872_offset,20#62791
Updated Java version dependency
Updated SVN project
Fixed wrong JSDoc tag
Fixed font in Thai user interface to avoid Segoe UI
Fixed number of 3D models
Could you uninstall the program, install the free 32 bit version then try the solutions proposed in the FAQ for the 32 bit version?
Removed commas in lightSourceMaterialName# properties
Nice! Thank you! -- Do Good and Be Blessed! JKC
Read this article in the blog.
It's just an indirection and marketing obliges sometimes to simplify things otherwise nobody read it. But you can also use the ExportPlanImage plug-in if you want.
Select in the plan what you want to see in the image and copy/paste it in any imaging or word processing software.
The mobile version isn´t able to export the current project to PDF, images or OBJ files.
Objects from the version 7.4 are appearing in yellow
Ah - yes, just did and it solved the problem, thanks
Did you try my suggestions?
You must have saved your SH3D file with a very old version < 5.3 (look in About dialog box). In that case, install a more recent version like 7.4 found at http://sourceforge.net/projects/sweethome3d/files/SweetHome3D/SweetHome3D-7.4/ open your Sh3D file, save it, copy it on your device and it will work. Read also explanations at https://www.sweethome3d.com/blog/2023/09/06/sweet_home_3d_mobile_app.html
You must have saved your SH3D file with a very old version < 5.3 (look in About dialog box). In that case, install a more recent version like 7.4 found at http://sourceforge.net/projects/sweethome3d/files/SweetHome3D/SweetHome3D-7.4/ open your Sh3D file, save it, copy it on your device and it will work. Read also explanations st https://www.sweethome3d.com/blog/2023/09/06/sweet_home_3d_mobile_app.html
Thanks for the suggestion, but this kind of feature is probably not the main goal of Sweet Home 3D. However, these additional properties could be handled by a plug-in if needed.
I wonder if it wouldn't be another form of AMD Adrenalin bug which was fixed last year. If you run Sweet Home 3D 32 bit (see About dialog box), run the installer again and select the 64 bit architecture when prompted, and/or update your graphics driver.
Checked transparency of images read from a source different not stored in a ZIP entry
bug generate roof
This is not the place for support. Use the forum it's all explained there.
Sweet Home 3D is configured to accept X and Y values between -100000 cm and 100000 cm, i.e. 3280 feet. This allows you to build walls longer than a mile which is already a very large value. Anyway, the numeric field should even refuse 8330 and I'll check why.
If you applied a rotation around an horizontal axis, please update to version 7.4, because there was a bug in version 7.2 and 7.3.