README for building of Scintilla and SciTE
Scintilla can be built by itself.
To build SciTE, Scintilla must first be built.
*** GTK+/Linux version ***
You must first have GTK+ 2.18 or later and GCC (4.8 or better) installed.
GTK+ 1.x will not work.
Other C++ compilers may work but may require tweaking the make file.
To build Scintilla, use the makefile located in the scintilla/gtk directory
To build and install SciTE, use the makefile located in the scite/gtk directory
sudo make install
This installs SciTE into $prefix/bin. The value of $prefix is determined from
the location of Gnome if it is installed. This is usually /usr if installed
with Linux or /usr/local if built from source. If Gnome is not installed
/usr/bin is used as the prefix. The prefix can be overridden on the command
line like "make prefix=/opt" but the same value should be used for both make
and make install as this location is compiled into the executable. The global
properties file is installed at $prefix/share/scite/SciTEGlobal.properties.
The language specific properties files are also installed into this directory.
To remove SciTE
sudo make uninstall
To clean the object files which may be needed to change $prefix
The current make file only supports static linking between SciTE and Scintilla.
*** Windows version ***
A C++ compiler is required, with C++11 required for building SciTE.
Visual Studio 2015 is the development system used for most development
although Mingw32 4.8 is also supported.
To build Scintilla, make in the scintilla/win32 directory
VS .NET: nmake -f scintilla.mak
To build SciTE, use the makefiles located in the scite/win32 directory
VS .NET: nmake -f scite.mak
An executable SciTE will now be in scite/bin.
The Visual Studio 2012 solution to build everything is available for scite,
which refers projects for scite, lua and scintilla:
*** GTK+/Windows version ***
Mingw32 is known to work. Other compilers will probably not work.
Only Scintilla will build with GTK+ on Windows. SciTE will not work.
To build Scintilla, make in the scintilla/gtk directory
*** OS X Cocoa version ***
Xcode 6 or 7 may be used to build Scintilla on OS X.
There is no open source version of SciTE for OS X but there is a commercial
version available through the App Store.
To build Scintilla, run xcodebuild in the scintilla/cocoa/ScintillaFramework directory
*** Qt version ***
See the qt/README file to build Scintilla with Qt.