Add crypto input plugin
Move format conversion utils from video_out_vaapi to xine-utils
Add NV12
Simplify
color_matrix: pass thru BT.2020
opengl2, vaapi, vdpau: improve BT.2020 CSC
Drop leftover function prototype
Drop incorrect check
vaapi/provide_standard_frame_data: fill missing width/height fields
Simplify
Simplify
Fix build
configure: check if backtrace needs libexecinfo.
Simplify
Drop useless function
Improve va display probing
vaapi: bypass windowing system when needed
Drop unneeded check
egl: log eglCreateImageKHR errors
glx: add query_extensions() and get_proc_address()
Update copyright year
Add VAAPI HW frame provider and EGL interop
Add missing error return
vaapi: update logging
opengl2: use normalized coordinates for CSC.
Factorize common code
opengl2: fix GL extension check
opengl2: Parametrize YUV texture format and use GL_RED and GL_RG when available.
Rename file
opengl2: error out if shader compilation or program linking fails
opengl2: Use LUMINANCE_ALPHA format for NV12 UV plane.
opengl2: factorize texture upload
opengl2: parametrize _config_texture(): texture target
Add HW decoder module loader
re-sync translations
Cosmetics
configure: add options to select tls library
Add include guard
mem_frame: reset pitches when planes are NULL
vaapi_util: make va_head private
Add missing include
Add vaapi display plugins
Add missing hw_frame.[hc]
opengl2: Add generic HW decoding hooks
video_out_vaapi: move frame functions to vaapi_frame.c
Fix assert
Reduce log level
vaapi guarded_Render: unbind freed surfaces from frames
vaapi_util: factorize common init
vaapi: split X11 init to separate function
video_out_vaapi: fix surface pool locking
video_out_vaapi: split vaapi frame to vaapi_frame.h
video_out_vaapi: split initializations that need to be done only once
vaapi: guarded_render cant change after open
video_out_vaapi: move generic vaapi functions to vaapi_util.[ch] #2
video_out_vaapi: keep recent frame surfaces live
video_out_vaapi: Fix vaapi_duplicate_frame_data() in guarded_render mode
Fix FTBFS with --enable-debug
video_out_vaapi: use generic frame
Fix error message
Use xine_usec_sleep()
Return is_bound from vaapi_create_image()
video_out_vaapi: move generic vaapi functions to vaapi_util.[ch]
Simplify
Fix typo
Reset va_context in close()
video_out_vaapi: display initialization is needed only in open()
Avoid SCR speed chenges while flushing
Enforce deep decoder reset after channel change
Fix possible freeze when audio fifo is full during buffering
Make sure SCR is not paused when TCP fifo is full
SCR: make sure video fifo has always few buffers for demux
Check for LIBXINE_VERBOSITY env variable in frontends
video_out_vaapi: drop unneeded casts
Reduce lock scope
Drop empty function
Drop unneeded XLOCKDISPLAY()
Reduce lock scope
Drop unused function pointer
Drop unused struct member
audio_out_oss: Drop obsolete includes
ffmpeg_vaapi: decoder doesn't need X11
video_out_opengl2: factorize generic memory-backed frame
video_out_none: NV12 support
opengl2: fix NV12 CSC
Check for ARCH_X86_64
xine_gl: add get_proc_address()
xine_gl: add query_extensions()
EGL: bind eglCreateImageKHR() and eglDestroyImageKHR()
sbr_dec.c:484: wrong buffer size ?
Should be fixed in 14902:aa5dd145a2ef
Fix UB (overlapping src and dst for strlcpy)
Remove tabs and trailing spaces
macosx/XineOpenGLView.m: include config.h
Added tag 0.99.13 for changeset d125d1e8f684
ChangeLog update
resync translations
xine-toolkit: resync translations
Check for NULL
Fix type