Support helipad names in the --runway startup option
Only include IAX 3rdparty files if needed
Support helipad names in the --runway startup option
fix another crash at the poles
[AIModel] Fix a crash when starting at the poles and reduce property reading
MapWidget: silence compiler warning
fix uninitialized variable reported by valgrind
mk-viii: tweak some values (according to spec), improve bias calculation.
Issue 1090: Adapt the mk-viii instrument code to the new internal runway scheme.
MapWidget: make partially use of the new colocated DME information.
Parse nav.dat DMEs and assign them to appropriate navaid, if applicable.
Fix some uninitialized variables (found by valgrind)
MapWidget: Show counties and towns as well, depending on the zoom.
MapWidget: make use of the new POI system and display cities on the map.
Add points of interest (POI) database to FGPositioned. Useful for maps and GPS instruments.
Expose more runway methods to Nasal
Fix missing includes
Convert runway parser and all internals to metric units and 2 runway ends.
update gitignore
Expose heliports to Nasal for future use in maps
apt_loader.cxx: 810 helipads are now treated as such internally
apt_loader.cxx: update version parsing to 4-digit versions,
Add support for helipads from apt.dat 850+
airport traffic routes from apt.dat 1000 are unknown to FG, so ignore them for now
Some headers missing... ;)
CMAKE: find plib module: correct the linking order of the pu component,
DetectDistro.cmake: Correct the lsb_release name
Remove outdated entries from .desktop file so that this can be used
Fix a segfault that became apparent with a 850 apt.dat file
remove old .cvsignore files
make the 4 engines glow depending on the throttle
remove nozzle-factor and nozzle-texture occurence from nas and other files and make nozzles really black. add engine texture from f14.
added shaders to windows and hull
convert all rgb files to png and change all occurences in the textfiles and models
add non-persistent contrails to all 4 engines
Redesign of Concorde visor and improve it's animation in xml file.
Remove of unnecessary/duplicate textures for Concorde
fix JSBSIM error for Concorde on startup
Change the shader a bit and add missing parts to it. make the nosetip seperate in the model
add specific UK runway aim zone textures
Helipad support is coming....
Add textures for runways with no threshold on one end. This is
Add buoys to mark a water runway
added runway shoulder textures
Add shoulder textures to materials-dds.xml, too
Concorde: Remove strange white light sources from the cockpit
Some 850 line feature textures changes
Adding lfeat effect to apply polygon-offset to linear features
Add some more line feature materials
New line feature textures, suitable for the new poly offset technique
remove hardcoded quality
Update Part2: Shader updated; GSDI added; Woolthread added; changed jackstall-behavior; improved tutorials and marker added; little adkustements to the fdm
Changes to the cockpit from Athanasios:
Various improvements to the model and cockpit
Changes to the cockpit from Athanasios:
Formatting XML files with xmlstarlet fo -t (indenting with tabs)
Remodeled fuselage, cockpit
Changed:
Various improvements to the model and cockpit
Cockpit texturing corrected
Minor error corrections in the 3d model.
Center of rotation for the rudder pedals corrected.
-Texture changes in the cockpit
Minor fixes, add missing parts
update DG-101G: all changes commited to flightgear-aircraft/dg-101g since 2011-10-03
airwaveXtreme150: Update to post-plib area
Add RWY_YELLOW_PULSE_LIGHTS to materials files
Fix deferred-tree shader compilation
Adapt runway shoulder settings to latest TG changes
3D taxiway signs textures for the case
Remove old signs material
First Release of ATC-ML
Document the new OBJECT_SHARED/OBJECT_STATIC pitch/roll options
update DG-101G: animation of rope for aerotowing
update DG-101G: animation of rope for winch launch
Doc: Update scenery readme for upcoming signs changes
UFO: print out new pitch/roll values for objects
SF-25C: Numerous changes:
hang glider airwaveXtreme150 converted to JSBSim
Add special taxiway signs and remove old unlighted signs materials
New red and yellow signs textures with missing glyphs definitions.
Concorde: improve Captain's seat model and texturing
update DG-101G: improve animation of tow for winch launch
update DG-101G: improve rope animation for winch launch
airwaveXtreme150 now with multiplayer, autosave and minor improvements
Concorde: add aircraft rating
airwaveXtreme150: Variant needed for autosave
add Status Rating to the 727-230
Model without sail intersection on ATI-cards and improved appearance in fgrun
airwaveXtreme150: Make JSBSim-Version the default
update DG-101G: corrected minor failures in the 3d-model
Model without sail intersection on ATI-cards and improved appearance in fgrun
airwaveXtreme150: Make JSBSim-Version the default
update DG-101G: corrected minor failures in the 3d-model
Add runway guard lights as a separate material type
Add runway designation letters/numbers in an SVG file for future use for texturing
Add synonym material definitions for future diversification (needed by TG)
Use capitals for newly added materials, as it's done for the other landcover names
Correct duplicate material names
French translation updates and fixes