Line 189 (aStream.Read(header, SizeOf(TSTLHeader));) added in revision 7081 breaks down STL import. The header is already read in line 177, and the stream position is not set back before it is read again on line 189.
The lastet code you posted fixes the first problem in my original post. Your code...
I was not aware that the Examples branch existed. Although Scene Master use a different...
I Use Delphi 10.1. The sample code I use is this project svn://svn.code.sf.net/p/glscene/code/trunk/Samples/Delphi/AdvDemos/GLSViewer...
Hi Jerome I just tried your code. With this version of TGLNavCube.DoProgress, the...
Hi Jerome You have a different class name than I have. In my copy of the code it’s...
The new navigation cube is very useful but it seems to be some problems with it in...
I think I get the right volume for my STL files now. GLScene gives me the exact same...
I think I get the right volume for my STL files now. I get the exact same volume...
Hi Pavel. Thank you for adding the volume function. I also noticed that you added...
Hi Pavel. Thank you for adding the volume function. I also noticed that you added...
Thank you for your help. By adding som lines to your procedure I get the volume of...
Thank you for your help. By adding som lines to your procedure I get the volume of...
Thank you for your help. By adding som lines to your procedure I get the volume of...
What if the 3d object was loaded into GLScene from a STL file? If I understand correctly...
Is there function in the GLScene library to calculate the volume of a 3d object?