completed base technologies xml
Building out the tech tree
Thanks! It's probably still a little early for playtesting though, since right now it's just whoward69's TC Minimal mod with the 12 base civs necessary for a huge map. Civs have no attributes or flavors and there is nothing new from vanilla BNW. Right now I am fleshing out the tech tree and then I start on buildings. After that I will develop the civ traits and flavors. What I was hoping was that perhaps you could provide some expertise on incorporating spells into the promotion tree, similar to...
Additions and edits