VHBA does not compile with kernel 6.11
indeed, thanks for the heads up. It'd been stuck with compress-only multi-threaded support for quite a while. Good to see they finally got support for decompression added in 5.4.
indeed, thanks for the heads up. It'd been stuck with compress-only multi-threaded support. Good to see they finally got support for decompression added in 5.4.
indeed, thanks for the heads up. It'd been stuck with encode-only multi-threaded support. Good to see they finally got support for decompression added in 5.4.
I'll also throw my vote in for CHD support. It compresses better than XZ, compresses faster due to good multi-thread support, packs multiple tracks into a single file that's easier to handle, and is fully reversible back to the original format if needed. With dosbox-x now support CHD, I'm looking at converting all of my older PC games over to this format, and would be great to be able to mount them via cdemu when needed as well.
Just wanted to drop another note of thanks for the native Linux support. Very welcome and surprising news, especially considering p7zip seems to be abandoned at this point.
Just wanted to drop another note of thanks for a native Linux support. Very welcome and surprising news, especially considering p7zip seems to be abandoned at this point.
Yeah, you're not likely to find many XZ-compressed ROMs (since no emulators support them) nor much on the Windows side at all since there's no native support there. On the Linux side, though, xz has basically superceded both gz and bzip2, so I'm in the habit of using it for pretty much everything now.