v3 & lost icons on remote
Custom game title not being saved
Improper time when using quality to encode.
Ok, I downloaded the zip version of the beta, and it had no issues, however with the same files and settings 2017 crashed. I will send it via Wetransfer as apprentelly 112MB is too much here. Update : It says it was sent.
Ok, I downloaded the zip version of the beta, and it had no issues, however with the same files and settings 2017 crashed. I will send it via Wetransfer as apprentelly 112MB is too much here.
Crash when encoding in classic mode.
I would, except I have since reinstalled my system, and upgraded to a clean install of Windows 10 between one and two weeks ago. After doing that, the crash no longer happens making it imposable to re-create the crash. However, by that time I had so much Windows Rot other things were "breaking" as well. As such, I assume the crash is related to my other issues. I do appreciate the fact you have been thinking about this for almost a year.
After the program starts, I import a list of wav files to convert. I change then encoding quality to high, and change the bitrate to 64, 160, 192, or 320 depending on the content and destination. Also dependent on the destinatoin I may ot may not check constent bitrate and/or mono encoding. I always check nogap encoding. After that, I start the encoding. After one or two files, Winlame crashes.