thanks, Hoping ViennaCL can have vector<T> and matrix<T> with T being a tiny vector...
thanks. class Vec3D { public: double comp[3]; ... Vec3D cross(const Vec3D &right);...
thanks. class Vec3D { public: double comp[3]; ... Vec3D cross(const Vec3D &right);...
thanks. class Vec3D { public: double comp[3]; ... Vec3D cross(const Vec3D &right);...
thanks. class Vec3D { public: double comp[3]; ... Vec3D cross(const Vec3D &right);...
Hi Karl Rupp, I am using ViennaCL as part of an CFD research code. I am hoping to...