Avidemux cannot cut a video into the correct length
AstroGrep cant seem to search for japanese characters properly
Its pretty counter intuitiive, and worse, the program does NOT remember it if you...
Just noticed this too, i was wondering why it wasnt displaying the files in the right...
Jpeg view next/previous image goes to the wrong image
Using light FF 47 and on a certain forum, when i reply to a thread and then refresh...
Using light FF 47 and on a certain forum, when i reply to a thread and then refresh...
WEBM files are extremely common now and have pretty much replaced GIF for short animated...
Weird, maybe they changed it in the latest version of firefox. Is there any chance...
Okay the greasemonkey one works, what about other extensions/addons? Like FEBE and...
On firefox, i can customize and move the fresh button from the default location,...
Nothing happens when i click run
I have 8gb of memory and according to my computer i have more than 6gb of memory...
Remove turrets for bots in ATB base defence missions
Okay, but what is the problem with making things like potraits smaller in size? Is...
41.12, ghost targets do not appear to work correctly
41.12, ASFs with ECM suites do not display the blue ECM field
Would it be possible to use .jpg or some other format for the images? My potraits...
Hmm, thats odd, MML works fine if i load it through the .exe. Anyway, i just installed...
Would it be possible to make the images smaller as well? By using a smaller file...
4.12, lots of units are now suddenly illegal
3.22, download file is too large?
I think this fix just broke ATB games for MekHQ, as starting all ATB games through...
3.22, all ATB battles instantly disconnect the player
Still broken as of 3.22
41.11, problem with assigning bombs to ASFs in the lobby
41.11, called shots reset after every fire phase
3.21, refit kits cause issues with ammo bins
3.21, refitting a tank to a variant with CASE requires a new engine, instead of CASE
41.11, ECM suites cannot be switch to ECCM mode during deployment
3.21, IS SRMs forced to use clan SRM ammo bin
41.11, AMS message in round report missing a space
3.21, inccorect refit class
The problem with it defaulting to any after turn 1 is that this causes a lot of extra...
Is it possible to just make the pop up box display when you mouse over the hex, rather...
log
3.21, MekHQ doesnt differentiate between clan or IS endo-steel
I dont know if this is related, but check the .ini files. The default RAM values...
41.11, unofficial "ultra autocanons roll twice to hit" is incompatible with tacops "standard autocanons fire as ultra autocanons" rule
41.11, "darken outside field of view" doesn't work properly with pitch black
Savegame, player name is "test".
log
41.11, mousing over a hex with a unit on top of a building does not show the unit
Same problm with NARC capable ammo.
1.47, bug with ferro-aluminium armor
1.47, ASFs with artemis ammo is considered invalid
Alright, i made threads in the errata forum to clarify these, currently pending xotl's...
There's probably an exception error of some kind in your mekhqlog.txt, in your log...
Slight correction : Its the demolisher that changed facing
41.11, vehicles falling into basements cannot turn
41.11, vehicles falling into basements change facing
3.21, retainer contracts do not transfer
4.11, attacks against dropship use the wrong side table
log file
4.11, weather conditions do not include wind modifiers
1.45, incorrect XL engine weight
1.47, extinct/re-intro fluff dates not used to determine whether equipment is available
Megamek lab also has the same error when trying to load units from the cache. I made...
1.47, "load from cache" no longer works
4.10, ASFs need to spend additional thrust points to turn?
ASF rules update in TW errata 4.2.
Make "Use owners" deployment zone really use the owners deployment zone
Theres code to hide the minimap till manually re-opened right? Couldn't you just...
After restarting megamek, i still cannot open teh "add a combat unit" window, getting...
41.11, "add a combat unit" stops working after you close the window
Another save file where a HTM-27U was generated, which has medium pulse lasers, but...
Another save file where a HTM-27U was generated, which has medium pulse lasers, but...
Log file
Another save file where a HTM-27U was generated, which has medium pulse lasers, but...
3.21, ATB generates units while disregarding tech limits
3.21 still includes the broken mekhq.l4j.ini file.
Oh no, i'm not clicking the << button at all. I took some more screenshots that should...
Missile ammo missing fluff dates
I'm only changing the map size. I think it only switches to SURPRISE if it is one...
I'm only hanging the map size. I think it only switches to SURPRISE if it is one...
41.10, bot keeps shooting even after admitting defeat
Log file
According to the about window, i'm using 41.10.
41.10, megamek switches the map from "generated" to "surprise" after changing map size
3.20, unable to repair warehouse items due to null pointer exception
3.20, star league cache mission generating IndexOutofBounds
Okay my mistake. It looks like the attached lance is generated when the scenario...
Dropship in TO&E generates ATB scenarios for 3.20
Allow hiding of the unit display window like the minimap
Scenario started via MekHQ 3.20 will not go into deployment phase
Player names not visible if player color is selected as "white"
Custom unit just in case
campaign save
Autosave
Okay the same issue occured again in a different scenario. I couldnt load the savegame...
This is the final auto save before i declared victory, the player name i used was...
This is the final auto save before i declared victory, the player name i used was...
3.19 : ATB fails to pop up with end of battle report screen
Save game, my player name was #battletech
Bot NPEs when trying to deploy in 41.10
I can't save megamek options in 3.20, is this related to the same issue with campaign...
I can't save megamek options in 3.20, is this related to the same issue with campaign...
My bad, the title said crash and mine didn't crash, so i thought it was a different...
3.20's campaign options : Confirm and Load a preset buttons have errors
Campaign save