Forgive my foggy memory (it was 12years ago), but I think that this might have been a hack to ensure that the transition to the wall was without a 'curb' feature being visible. Do the images render as cleanly with the value switch to 'curb'? Simon On 2022-09-07 15:54, beaglejoe wrote: I noticed this in a few places. Diff of /trunk/data/tracks/development/showroom/showroom.xml [r8463] .. ~~~ - <attstr name="style" val="curb"> + <attstr name="style" val="wall"> ~~~ Don't know if it is intended?</attstr></attstr>...
Hi Robert and Leillo, I understand that you are wanting to re-use some code from me for the TrackEditor, which implemented splitting segments up.... I only have very limited memory of this, but am perfectly happy for the code to be re-used if it is of any help to anyone. I assume that you've found source, if not I can try to see if there's any trace in the backups of my previous machine(s). Simon.
Hi Amit, Way back when I was thinking about abusing the track format for Hill-Climbs... https://sourceforge.net/p/speed-dreams/mailman/speed-dreams-devel/thread/9bb21e15e74cfabfdcd4752a9d49dff5.squirrel%40mungewell.org/#msg29655736 IIRC you can manually set the "distance to start" to be large, pushing you further back around the course. Looking through some of the XML, I see that is set in the race category XML. For example: https://sourceforge.net/p/speed-dreams/code/HEAD/tree/trunk/data/config/raceman/championship-mp5.xml#l102...
Hi Amit, Way back when I was thinking about abusing the track format for Hill-Climbs... https://sourceforge.net/p/speed-dreams/mailman/speed-dreams-devel/thread/9bb21e15e74cfabfdcd4752a9d49dff5.squirrel%40mungewell.org/#msg29655736 IIRC you can manually set the "distance to start" to be large, pushing you further back around the course. Looking through some of the XML, I see that it's set in the race category XML. For example: https://sourceforge.net/p/speed-dreams/code/HEAD/tree/trunk/data/config/raceman/championship-mp5.xml#l102...
That new-lg4ff (out of tree) kernel driver looks awesome! Must find time to check it out... :-)
On Tue, June 20, 2017 2:04 pm, Sebastian Pipping via Speed-dreams-devel wrote: Speed Dreams bundles a (very) old vulnerable copy of Expat at src/libs/txml/. Now Expat 2.2.1 with security fixes has been released, the change log with details is available at https://github.com/libexpat/libexpat/blob/master/expat/Changes . Please get your copy updated to fix existing vulnerabilites. From ticket #634 I heard about switch OPTION_3RDPARTY_EXPAT but it seems that disables XML parsing support altogether?...
Looking at the types of FFB section, I note that there are no pre-canned effects....
A few more FFB related 'fixes', as examples/suggestions. Need to collaborate with...
Some thinking on how the 'FFB' menu could be used for both "user" and "user's car"...
A couple of fixes to the menus...
As per current HEAD there is some force-feeback in the code and it works reasonable...
Another thought for VR... we could have paseenger mode where you sit next to the...
Currently this asks for pre-race adjustment (ie similar to moving the seat to get...
Added 'usr_mp10' (r6438) and 'urbanski' (r6439) robots. Thanks to Patryk for donating...
It's been a really long time since I contributed (rough year all round), but I have...
Update for Python 2.7 as 'wait()' function has ...
There was something about 'tweaking materials': http://sourceforge.net/p/speed-dreams/tickets/633/...
You can get the source via SVN (or Git-SVN) from Sourceforge. Look at the 'INSTALL.TXT'...
Hi Matt, I'm new, and I was wondering if there is still active development going...
Hi Matt, I'm new, and I was wondering if there is still active development going...
Minimal SDL2 code for using Oculus SDK0.4 https://developer.oculusvr.com/forums/...
Another couple of notes to improved FPS; if you are building OSG yourself you need...
Another couple of notes to improved FPS; if you are building OSG yourself you need...
Oculus updated their best practice document today... still waiting for the new SDK...
I had some problems applying the '20140717_CumulativeOculusRiftPatch_JC.patch' against...
Great work Johnny, I'll review this next week with the view to checking it into SVN...
Patch needed tweaking (I've sent changed to Johny), but then I was able to get something...
Video here of Assetto Corsa's Rift implementation. https://www.youtube.com/watch?v=-Ia9gNV7w0Q...
Speed Dreams 2.1 - Green, Green, GREEN.
Speed Dreams 2.1 - Green, Green, GREEN.
Just adding a note that we need to think about audio too... menu should probably...
I assume that you used the '2.1beta' install? There was something about non-ASCII...
USR unable to follow chicane
you might be right. it was magically fixed after a hibernate. tried again with install/remove...
Weirdness with Windows 7 Pro. After an un-install the menu item/folder is still in...
I can confirm this behavior on Windows 7 (Pro, 32bit). After a base install the menu...
Missing quotes from many cmake_install.cmake files
process described in r5792.
Think this one is pretty old too... shall we just close it out?
I think this is an out-of-date bug report, and looks to have been fixed already....
SD2.1beta source tar missing CMakeList.txt files
This doesn't appear to be a problem anymore (these directories contain CMakeList...
I built the base package, installed it and put this appdata file in '/usr/share/appdata'...
missed a file, fixed in r5794
Is the Lynx the best car to use? Reflection on inside of body look weird..
MD5Sum for a new set of src files are different, although the contained files are...
Missing simplix drivers for Murasama
Moved these two drivers to '10' and '11' directories with r5790. They now appear...
Set Espie for default track on Practice and QuickRace in r5791. Can we close this...
Support appdata
Included the file in 'packaging/appdata' directory and in the base source tar. Deferred...
Good Catch! Slightly tweaked your patch in r5788
Auto reverse is not set by default
Can we close this ticket out, leaving the outstanding problem to be fixed in #68...
Do these "oscillations" account for the 'Rodeo Kart' behaviour I saw with the USR...
Source packages don't build after a raw 'cmake ..' command
Don't the supercars get these limits applied on tire pressure: https://sourceforge.net/p/speed-dreams/code/HEAD/tree/trunk/data/cars/categories/Supercars.xml#l295...
Prepare source packages for 2.1RC
Missing simplix drivers for Murasama
Displaying the best content as default setting
This is originally set here: http://sourceforge.net/p/speed-dreams/code/HEAD/tree/trunk/cmake/options.cmake#l63...
In the 'release the source' process, I am changing (un-commenting) this line. https://sourceforge.net/p/speed-dreams/code/HEAD/tree/trunk/CMakeLists.txt#l19...
Confirm that the 'NSX' simplex drivers are not listed in game (at least on Windows)...
maybe want something like: https://github.com/skogler/glc/commit/ab18b114b9fdc6c67564b94db2ec95fda6589765...
Can you please clarify when you are getting the message about '-lpthreads'. When...
Task A04 : Add a preview image for each available livery of each car / driver
Closing as the missing previews (for ls1-archer-r9) are now included.
'/packaging' directory does not normally get included in source tars (which Linux...
Community efforts
Not achievable in a short time frame. Bumped to 2.2
This situation appears to be the same now... the binary portion of the robots is...
Generate Car Previews for 2.1 release
Done to the best of my knowledge, closing.
Wrong in-game SVN revision when building from exported source tree
bumping this to 2.2 as only requires a simple edit to work around. The proper fix...
Who has upload permissions on this PPA? I can try to put a new source deb together...
I think that this is complete, the process is fairly automatic. I'll check in a 'readme.txt'...
There's another SDL audio library just announced. SDL_audiolib: an audio decoding,...
Yes, do a tag just before we release... once we've sorted out these little glitc...
OK I will keep 'xmlversion' in. At present the base source package does NOT include...
I checked that 'clobber.sh' does clear out nicely, but I also had to 'git clean'...
OK, I'll assume that Windows method is working... and that someone will handle it...