User Activity

  • Committed [2f250c] on Code

    Add A_ClientsideACSExecute.

  • Committed [75006f] on Code

    Fix RGF_MISSILES not giving to missiles unless they had NOBLOCKMAP removed.

  • Committed [f86826] on Code

    Added event GAMEEVENT_LEVEL_INIT, which executes early in map initialization, before things are spawned, OPEN scripts executed, etc.

  • Committed [54a1af] on Code

    Rename GAMEEVENT_ACTOR_ARMORDAMAGED to GAMEEVENT_ACTOR_DAMAGED_PREMOD to more descriptively match its behaviour (as armor hasn't actually been damaged yet).

  • Committed [da48bf] on Code

    Move GAMEMODE_HandleDamageEvent calls up so they can fire for enemies/objects without an inventory.

  • Committed [1cfcbc] on Code

    - Renamed the weapon view pitch styles to better match actual behaviour.

  • Committed [811fb9] on Code

    Fixed jittery model interpolation, partly based on dpJudas's fix for GZDoom.

  • Committed [2045c1] on Code

    Added KILL Script type and associated flags and GameInfo keyword.

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Username:
mossj32
Joined:
2012-12-09 02:44:48

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