Activity for mjguerre

  • mjguerre mjguerre committed [r2925]

    fixed creation of physics objects not taking sc...

  • mjguerre mjguerre committed [r2926]

    Fixed the matrixToHpr function which enabled us...

  • mjguerre mjguerre committed [r3028]

    included shortcuts tab to the about STAGE dialo...

  • mjguerre mjguerre committed [r3073]

    Removed input library code from dtCore and put ...

  • mjguerre mjguerre committed [r3074]

  • mjguerre mjguerre committed [r3080]

    removed unnecessary input libraries(winmm, ul, ...

  • mjguerre mjguerre committed [r3129]

    added xml for use with the animation viewer

  • mjguerre mjguerre committed [r3132]

    Merged core functionality from dtChar::Model in...

  • mjguerre mjguerre committed [r3159]

    updated the viewer with a LOD slider

  • mjguerre mjguerre committed [r3160]

  • mjguerre mjguerre committed [r3168]

    added fault tolerance and error alerts to the v...

  • mjguerre mjguerre committed [r3170]

    enabled the re-loading/opening of models in the...

  • mjguerre mjguerre committed [r3173]

    made toolbar modifications to the the animation...

  • mjguerre mjguerre committed [r3175]

    updated toolbar images

  • mjguerre mjguerre committed [r3177]

    fixed broken animation signals

  • mjguerre mjguerre committed [r3179]

    added basic wireframe toggles

  • mjguerre mjguerre committed [r3178]

    changed spinner to use doubles

  • mjguerre mjguerre committed [r3183]

    rearranged the subgraph setup and added shadedw...

  • mjguerre mjguerre committed [r3185]

    added a new toolbar and menu

  • mjguerre mjguerre committed [r3187]

    cleaned up some formatting and changed hard cod...

  • mjguerre mjguerre committed [r3188]

    added skeleton code for the animationgameactor

  • mjguerre mjguerre committed [r3202]

    changed animation from sequence to choice

  • mjguerre mjguerre committed [r3206]

    added skeletal mesh resource type for use with ...

  • mjguerre mjguerre committed [r3211]

    added lib export

  • mjguerre mjguerre committed [r3212]

    began modifications for integrating the Cal3DAn...

  • mjguerre mjguerre committed [r3210]

    fixed relative path issue

  • mjguerre mjguerre committed [r3217]

    skeletal models now appear in the editor

  • mjguerre mjguerre committed [r3220]

    fixed cal3d loader to correctly use the relativ...

  • mjguerre mjguerre committed [r3223]

    Added an icon to STAGE to launch the animation ...

  • mjguerre mjguerre committed [r3226]

    added the ability to launch several delta tools...

  • mjguerre mjguerre committed [r3240]

    fixed material issue with re-attaching meshes u...

  • mjguerre mjguerre committed [r3257]

  • mjguerre mjguerre committed [r3256]

    added experimental track editing code that uses...

  • mjguerre mjguerre committed [r3268]

    fixed improper export of AnimationGameActor::Pr...

  • mjguerre mjguerre committed [r3269]

    changed property flag to make it writable

  • mjguerre mjguerre committed [r3284]

    changed bone functions names to eliminate "core"

  • mjguerre mjguerre committed [r3287]

    changed parentbone function to use "core" data ...

  • mjguerre mjguerre committed [r3291]

    updated the quaternion conversion between cal3d...

  • mjguerre mjguerre committed [r3338]

    fixed bug in GetCoreAnimationKeyframeCount that...

  • mjguerre mjguerre committed [r3341]

    Added new function to give the number of keyfra...

  • mjguerre mjguerre committed [r3342]

    Critical fix of all model wrapper functions usi...

  • mjguerre mjguerre committed [r3352]

    Added new utilities functions and classes relat...

  • mjguerre mjguerre committed [r3354]

    fixed parameter name change without changing co...

  • mjguerre mjguerre committed [r3353]

    added comments

  • mjguerre mjguerre committed [r3366]

    added functionality for use with the new celest...

  • mjguerre mjguerre committed [r3375]

    moved celestial triangle finding function into ...

  • mjguerre mjguerre committed [r3400]

    added unit tests for deltadrawables to verify p...

  • mjguerre mjguerre committed [r3466]

    Added additional deltadrawable orphan test to e...

  • mjguerre mjguerre committed [r3488]

    updated boost version #

  • mjguerre mjguerre committed [r3496]

    updated projects to use the new python and boos...

  • mjguerre mjguerre committed [r3499]

    fixed comment block

  • mjguerre mjguerre committed [r3500]

    Fixed TestMatrixEulerConversions test to not us...

  • mjguerre mjguerre committed [r3509]

    added missing include file for vc project template

  • mjguerre mjguerre committed [r3508]

    updated projects to use the current boost lib

  • mjguerre mjguerre committed [r3510]

    merged changes from community user "Angela"

  • mjguerre mjguerre committed [r3513]

    merged changes from community user Boris

  • mjguerre mjguerre committed [r3516]

    updated subeditor toolbar to display a messageb...

  • mjguerre mjguerre committed [r3522]

    changed project settings back to using the numb...

  • mjguerre mjguerre committed [r3523]

    disabled warning 4290

  • mjguerre mjguerre committed [r3525]

    altered librarypathseditor to not show unusable...

  • mjguerre mjguerre committed [r3541]

    ensured that the proxies were destroyed while t...

  • mjguerre mjguerre committed [r3543]

    modified OnShutdown to close the map instead of...

  • mjguerre mjguerre committed [r3550]

    added <cfloat> to appease our debian user(s) :P

  • mjguerre mjguerre committed [r3551]

    changed some questionable scoping on QProcess e...

  • mjguerre mjguerre committed [r3553]

    fixed a on exit crash by ensuring objects were ...

  • mjguerre mjguerre committed [r3560]

    removed #pragma directive for several reasons:

  • mjguerre mjguerre committed [r3571]

    Fixed a bug where when bringing up the help win...

  • mjguerre mjguerre committed [r3728]

    Added a pointer in the TargetTriangle struct to...

  • mjguerre mjguerre committed [r3788]

    removed dead code that wasn't doing anything as...

  • mjguerre mjguerre committed [r3791]

    fixed a bug where models were getting loaded af...

  • mjguerre mjguerre committed [r3789]

    swapped out a manual clamping with the dtUtil v...

  • mjguerre mjguerre committed [r3792]

    spelling fix

  • mjguerre mjguerre committed [r3793]

    spelling fix

  • mjguerre mjguerre committed [r3794]

    rewrote shader system... j/k spelling (last time)

  • mjguerre mjguerre committed [r3818]

    Added some constants to make the code more read...

  • mjguerre mjguerre committed [r3819]

    Added brad's fix for the vertex buffer binding ...

  • mjguerre mjguerre committed [r3879]

    Removed the 3rd test (unnecessary) for determin...

  • mjguerre mjguerre committed [r3909]

    fixed typos/style

  • mjguerre mjguerre committed [r3915]

    Added a function to get the absolute bone rotat...

  • mjguerre mjguerre committed [r3923]

    Fixed celestial coordinate calculation to work ...

  • mjguerre mjguerre committed [r3940]

    Added convenience function for checking if a "r...

  • mjguerre mjguerre committed [r3952]

    Added a function to determine when an animation...

  • mjguerre mjguerre committed [r3958]

    Added separate clamping functions for max and min

  • mjguerre mjguerre committed [r4019]

    fixed typo

  • mjguerre mjguerre committed [r4020]

    fixed the qt .pro file so that it would generat...

  • mjguerre mjguerre committed [r4042]

    Enhanced the ShaderParamOscillator to be able t...

  • mjguerre mjguerre committed [r4046]

    Fixed possible cycle bug

  • mjguerre mjguerre committed [r4050]

    fixed typo

  • mjguerre mjguerre committed [r4051]

    Added progress bars to each animation in order ...

  • mjguerre mjguerre committed [r4189]

    disable auto near far calculation because somet...

  • mjguerre mjguerre committed [r4191]

    Creating new branch to integrate blended invers...

  • mjguerre mjguerre committed [r4198]

    removed leftover trackitem implementation

  • mjguerre mjguerre committed [r4196]

    Added pose mesh classes to dtAnim and modified ...

  • mjguerre mjguerre committed [r4203]

    Added full display for pose mesh vertices in th...

  • mjguerre mjguerre committed [r4213]

    added bone and vertex data to the property tab

  • mjguerre mjguerre committed [r4214]

    Added ability to zoom to a particular mesh by d...

  • mjguerre mjguerre committed [r4223]

    Added the ability to click in the pose meshes a...

  • mjguerre mjguerre committed [r4226]

    added edge display

  • mjguerre mjguerre committed [r4227]

    Added triangle highlighting for the currently a...

  • mjguerre mjguerre committed [r4228]

    removing files so that the filename case can be...

1 >
MongoDB Logo MongoDB