I'd say, it would be better if one could choose to assign different texture modes since 3D viewport is vector and many would prefer it filtered but statusbar and menus are 2D raster and it arguably looks better unfiltered
I like the fix. Looks just like I wanted it too, thanks. Funny, how accurate was my prediction - years indeed have passed.
sp1 installed. it will not compile without it
h2.exe build from latest release works fine. btw, which h2.exe it is? there is h2...
yes, in visual studio 2010 yes, I initialized them as 0 right after sstep and ts...
bottom sky layer moving choppy in software mode
software renderers will crash at map start
1.2.0 works, thanks