added 3D export options
hi, to follow up on this: "There is no need to set the surface size of the light node. As far as i understand, the size of the light node adjust itself based on the size of the scene." that's only the case for DirectionalLight lights, they adapt to the size of the 3D scene automatically. That's why you use/set a power density instead of a power value here. all other light types (point, spot, area light) do not adapt to the size of the scene. cheers, michael
added preferences for 3D Export of STL, PLY, and OBJ export
added a function to simulate a "single point" scanner
changed resolution back to 20 intersections
quick and dirty fix to prevent saving triangles with Area==0
updated copyright year
set correct date