Correctional release of 1.3
Correctional release of 1.3
please ensure that your fadeout value is in seconds and have reasonable range, I...
Clunk is not really a platform dependent, this is samples/sources management and...
it's as simple as the following code. fft_context<512> fft; for(unsigned i = 0; i...
it's as simple as the following code. fft_context<512> fft; for(unsigned i = 0; i...
also you could cast raw sample data via AudioFormat<T> template as follows: //assuming...
also you could cast raw sample data via AudioFormat<T> template as follows: ///assuming...