Activity for Matthew Bentley

  • Matthew Bentley Matthew Bentley posted a comment on discussion General Discussion

    Overwrite them with another save, or just ignore them :) On 28/12/2024 10:44 am, Georgette wrote: I can't find anywhere how to delete games saved. How do I delete saved games? https://sourceforge.net/p/urquanmastershd/discussion/general/thread/03cd169658/?limit=25#19f2 Sent from sourceforge.net because you indicated interest in https://sourceforge.net/p/urquanmastershd/discussion/general/ To unsubscribe from further messages, please visit https://sourceforge.net/auth/subscriptions/

  • Matthew Bentley Matthew Bentley posted a comment on discussion General Discussion

    You mean downloading. Download uqm megamod or uqm HD remix instead They're both more up to date. On Friday, December 27, 2024, Georgette jett-starr@users.sourceforge.net wrote: I tried uploading the game and it's not working :'( file download extraction troubles https://sourceforge.net/p/urquanmastershd/discussion/general/thread/621bccd2/?limit=25#087a Sent from sourceforge.net because you indicated interest in https://sourceforge.net/p/urquanmastershd/discussion/general/ To unsubscribe from further...

  • Matthew Bentley Matthew Bentley posted a comment on discussion General Discussion

    This project is all-but-abandoned, I would use UQM Megamod instead and enable all the HD stuff (and none of the cheats or extended narrative stuff - or the non-precursor soundtrack releases)

  • Matthew Bentley Matthew Bentley modified a comment on ticket #160

    Where did you download your version from? Virustotal on current SDI, from SDI official website: https://www.virustotal.com/gui/file/99d128af93bae76b4d01340c957a1179acef42f236c949a74a1208b4429b2103

  • Matthew Bentley Matthew Bentley posted a comment on ticket #160

    Where did you download your version from?

  • Matthew Bentley Matthew Bentley created ticket #164

    SDI doesn't download all driver packs if 'continue seeding' option is enabled

  • Matthew Bentley Matthew Bentley posted a comment on discussion General Discussion

    Serosis picked up the ball with this project and now UQM Megamod is the more up-to-date and bugfixed version of UQMHD at the present point in time. the codebase of that is on 0.8.

  • Matthew Bentley Matthew Bentley posted a comment on ticket #46

    You're correct - I take it Quakespasm in it's non-QSS form doesn't support external retexturing of MDL's at all, regardless of file format?

  • Matthew Bentley Matthew Bentley posted a comment on ticket #46

    The attachment mechanism only seems to allow one attachment at a time, so have zipped and attached to this message instead:

  • Matthew Bentley Matthew Bentley created ticket #46

    Mipmaps corrupted when using non-power-of-two-sized textures

  • Matthew Bentley Matthew Bentley committed [f16e41]

    Update intro remix to fixed mix.

  • Matthew Bentley Matthew Bentley posted a comment on discussion General Discussion

    At this point, Vaughan, I would recommend Serosis's Megamod project instead, as it's more up-to-date.

  • Matthew Bentley Matthew Bentley merged merge request #5

    fix build errors on gcc (GCC) 7.2.0

  • Matthew Bentley Matthew Bentley posted a comment on discussion General Discussion

    See the discussion in this forum thread here: https://forums.overclockers.com.au/threads/upgrading-to-win10-a-basic-guide.1267620/page-2#post-18360772 I don't know enough to be able to specify how or why this is happening, but apparently it is happening, and is common enough that two people have written in a thread that isn't even dedicated to the tool, about this issue. I'm not sure how this could be avoided but probably checksums on the downloaded files, as supplied in the indexes, could work....

  • Matthew Bentley Matthew Bentley created ticket #178

    aac audio failing to pass-through when using direct copy

  • Matthew Bentley Matthew Bentley posted a comment on discussion General Discussion

    I agree, this is a violation of the original license if it applies to the code and not just the new materials. The new materials (HD graphics, HD music), could and should be licensed separately I believe, and this would be fine. But the software itself must not have the Non-commercial part of the license. Attribution is just barely within GPL2 scope, as expressed on this page: https://opensource.stackexchange.com/questions/1618/is-cc-by-license-gpl-compatible-cc-by-vs-cc0 I can't actually find a...

  • Matthew Bentley Matthew Bentley posted a comment on discussion General Discussion

    You might want to clarify - is the music different from normal when it's using the 3DO music? If so, that's the 3DO track - if it's not different from when you have 3DO music disabled, there might be some file missing somewhere, or a bug?

  • Matthew Bentley Matthew Bentley posted a comment on discussion General Discussion

    Good point, maybe someone will update the installer someday

  • Matthew Bentley Matthew Bentley posted a comment on discussion General Discussion

    I dont' think it will ever hit Final, but some updated versions (hd remix, megamod) contain bug-fixes that've been ported back into the HD codebase, but it hasn't been built since then.

  • Matthew Bentley Matthew Bentley posted a comment on discussion General Discussion

    I agree, this is a violation of the original license if it applies to the code and not just the new materials. The new materials (HD graphics, HD music), could and should be licensed separately I believe, and this would be fine. But the software itself must not have the Non-commercial part of the license. Attribution is just barely within GPL2 scope, as expressed on this page: https://opensource.stackexchange.com/questions/1618/is-cc-by-license-gpl-compatible-cc-by-vs-cc0 I can't actually find a...

  • Matthew Bentley Matthew Bentley posted a comment on discussion General Discussion

    That's what I made www.moddb.com/games/the-urquan-masters-hd-remix for :)

  • Matthew Bentley Matthew Bentley posted a comment on ticket #831

    Happened to me too after a long encode.

  • Matthew Bentley Matthew Bentley committed [236555]

    Removed publishing materials

  • Matthew Bentley Matthew Bentley committed [e58b2a]

    First commit

  • Matthew Bentley Matthew Bentley committed [7eb7ba]

    Initial commit

  • Matthew Bentley Matthew Bentley created ticket #299

    Libgomp missing

  • Matthew Bentley Matthew Bentley committed [3d0927]

    1.12:

  • Matthew Bentley Matthew Bentley committed [98d6ca]

    Final commit

  • Matthew Bentley Matthew Bentley committed [620aca]

    Corrections to Talking Pet subtitles based on 3...

  • Matthew Bentley Matthew Bentley committed [58d87c]

    1.10:

  • Matthew Bentley Matthew Bentley committed [924cdb]

    1.10:

  • Matthew Bentley Matthew Bentley committed [8f8f74]

    * Subtitle formatting consistency updates to th...

  • Matthew Bentley Matthew Bentley committed [501359]

    * Introduction of replacement voiceover acting ...

  • Matthew Bentley Matthew Bentley committed [444aa2]

    1. Various corrections to Utwig voiceovers when...

  • Matthew Bentley Matthew Bentley committed [38e98b]

    Corrections to fluctuating volume levels betwee...

  • Matthew Bentley Matthew Bentley committed [4dd1b6]

    Corrections to Vux, Utwig and Slylandro dialogu...

  • Matthew Bentley Matthew Bentley committed [0f5949]

    * Removed erroneous word from delivery for utwi...

  • Matthew Bentley Matthew Bentley committed [61b67b]

    * Minor correction to options.c

  • Matthew Bentley Matthew Bentley committed [553202]

    1.07:

  • Matthew Bentley Matthew Bentley committed [93334b]

    Minor performance change for options.c

  • Matthew Bentley Matthew Bentley committed [ac7c77]

    Corrections to Pkunk dialogue based on 3DO voic...

  • Matthew Bentley Matthew Bentley committed [76fafd]

    Minor update

  • Matthew Bentley Matthew Bentley committed [70cf7a]

    UQMHDRemix Merge request 1: basic programming/c...

  • Matthew Bentley Matthew Bentley committed [d8edab]

    1.05:

  • Matthew Bentley Matthew Bentley created ticket #2214

    Modulo/Divide by zero do not return errors, only undefined behaviour/crash

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