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# Microsoft Developer Studio Project File - Name="PThread" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

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CFG=PThread - Win32 Debug
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!MESSAGE NMAKE /f "PThread.mak".
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!MESSAGE "PThread - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "PThread - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE 

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MTL=midl.exe
RSC=rc.exe

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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PTHREAD_EXPORTS" /YX /FD /c
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# ADD LINK32 kernel32.lib user32.lib /nologo /dll /machine:I386

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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PTHREAD_EXPORTS" /YX /FD /GZ  /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D _WIN32_WINNT=0x400 /D "PTHREAD_EXPORTS" /YX /FD /GZ /c
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# ADD RSC /l 0x809 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
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# ADD LINK32 kernel32.lib user32.lib /nologo /dll /map /debug /machine:I386 /pdbtype:sept

!ENDIF 

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SOURCE=.\need_errno.h
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SOURCE=.\pthread.h
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SOURCE=.\sched.h
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SOURCE=.\pthread.def
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