Activity for Daniel Carter

  • Daniel Carter Daniel Carter posted a comment on discussion Help

    Funny enough, I attempted that solution on my first Install of the Hemu and MPV, but It works just fine with a fresh install. Thank you very much.

  • Daniel Carter Daniel Carter modified a comment on discussion Help

    Good Afternoon, Your solution worked! Now I just got to reconfigure the MPV to work with HEMU 4, Thank you very much. Edit: I just realized the MPV is only configured for HEMU 3.3 and lower Daniel

  • Daniel Carter Daniel Carter posted a comment on discussion Help

    I am running Windows

  • Daniel Carter Daniel Carter modified a comment on discussion Help

    Good Afternoon, Your solution worked! Now I just got to reconfigure the MPV to work with HEMU 4, Thank you very much. Daniel

  • Daniel Carter Daniel Carter posted a comment on discussion Help

    Good Morning, Your solution worked! Now I just got to reconfigure the MPV to work with HEMU 4, Thank you very much. Daniel

  • Daniel Carter Daniel Carter posted a comment on discussion Help

    Good Morning, I am currently trying to use Hemu 4.0. Thanks Daniel

  • Daniel Carter Daniel Carter modified a comment on discussion Help

    I am having an issue running the Host Emulator for CIGI 4.0. The real-time driver will not load and the project HemuDrv currently has 87 errors upon compilation without modification with the common error codes being LNK 2019 and LNK 2001. This issue prevents me from properly testing the HEMU4 with the MPV. Note: SDK for the latest DirectX is installed and the Multibyte libraries for MFC are installed on VS 2022. Open Scene Graph has also been installed properly for the MPV Please Advise

  • Daniel Carter Daniel Carter posted a comment on discussion Help

    I am having an issue running the Host Emulator for CIGI 4.0. The real-time driver will not load and the project HemuDrv currently has 87 errors upon compilation without modification with the common error codes being LNK 2019 and LNK 2001. This issue prevents me from properly testing the HEMU4 with the MPV. Note: SDK for the latest DirectX is installed and the Multibyte libraries for MFC are installed on VS 2022 Please Advise

  • Daniel Carter Daniel Carter modified a comment on discussion Help

    I managed to get the terrain to render after configuring the .def files for the terrain, however whenever I try to spawn in entities such as 118(f18c) I've got nothing, the view is properly attached to the entity and I don't use entity id 0 as I understand that is meant more as a floating camera. I have attempted to change the cameras offset so that the viewmodel might be visible with no success. I've also spawned separate entities in hopes that I would be able to see the separate entities. Entity...

  • Daniel Carter Daniel Carter posted a comment on discussion Help

    I managed to get the terrain to render after configuring the .def files for the terrain, however whenever I try to spawn in entities such as 118(f18c) I've got nothing, the view is properly attached to the entity and I don't use entity id 0 as I understand that is meant more as a floating camera. I have attempted to change the cameras offset so that the viewmodel might be visible with no success. I've also spawned separate entities in hopes that I would be able to see the separate entities.

  • Daniel Carter Daniel Carter posted a comment on discussion Help

    I am very new to using the MPV with HEMU3.3. I've gotten the MPV to connect to HEMU, however there seems to be an issue when it comes to rendering anything other than a black and white screen. According to CMD it appears to be having an issue loading the database for St.Louise. please advise as the MPV wiki is currently down.

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