Dear Alexander, actually a turbulence model (causing effects not just on roll but on other axes as well) is already implemented according to some std and documented practice in aeronautical applications. If you want to increase the turbulence intensity you can change a parameter, if I remember correctly, in the wind setup dialog. Please have a try, hope it's what you are looking for. Regards, Luca
CRRCsim 0.9.13 released
CRRCsim 0.9.13 released
CRRCsim 0.9.13 released
CRRCsim 0.9.13 released
Added tag 0.9.13 for changeset dcd178e3df54
back to original outhouse.rgb texture.
Release notes for 0.9.13
outhouse.rgb texture saved without RLE.
set default smart camera option to 0 (disabled)
Restored messagebox when loading scenery
Fixed problem with overlay display since Rev 1506
Updated model based sceneries and objects to ca...
Oscilloscope always reads syncronized audio data.
Added "-shadow" tag to the propeller disk of so...
Added "simple_woods" model based scenery.
Large FPS increase when using stencil buffer.
Fixed most airplane model objects.
Further fixes to some airplane model objects.
Updated (scenery) html documentation
Bug fixes (sourceforge tickets)
Fixed bug in object population (model based sce...
Revised shadow volume algorithm, part 2.
Revised shadow volume algorithm, part 1
Added "slow motion" feature.
Fixed problem with overlay display since Rev 1522
Fixed function name error
Updated info on how to make win32 installer
Fix missing call to disable cull face
Minor adjustment to simple scenery colors
Change to simple scenery.
Revised shadow volume algorithm, part 4.
Revised shadow volume algorithm, part 3.
Fixed
Further refined scenery description and rendering.
Updated (scenery) html documentation
Fixed model view window with sloopy & smart cam...
Updated objects definition of Davis model-based...
Added "population" tag and cutout attribute in ...
2-pass rendering of partially transparent non-t...
Updated documentation Makefile.am
Refined treatment of terrain/visible attributes...
Added model close-view window.
Updated Windows package info
Updated italian locale
Fixed bug from rev 1443: could not find folder ...
Minor adjustment to cape_cod scenery colors
Disabled prop thrust correction factor. Back to...
Added F3A game mode, showing grid, trajectory a...
"Smart camera" mode made user selectable.
Improved propeller simulation and updated aircr...
Few minor updates to propeller simulation
Added Sebart Angel S30E electric aerobatic airp...
Further refined propeller simulation adding P-f...
Updated include_gl.h to use antialising under W...
Fixed error in bank indicator for F3A game mode.
Updated italian locale
Merge
Disable smart camera option while in test mode
GameHandler::display_infos shall be called at a...
Updated Sebart Angel S30E model.
Added "load mixer default" to airplane selectio...
Backed out changeset: e19c0992cd70
Updated smart camera setting GUI.
Revised skyobox textures files.
Fixed torque sign in quadricopter fdm
Quadricopter model yaw control law is set for c...
Extended range of possible F3A grid positions r...
Fixed minor GUI mis-behaviours and updated IT l...
Fixed trajectory drawing error in F3A mode
Fixed crrc_video dialog (call to setup_sky()).
Updated Sebart Angel S30E model object.
Added plib's (sun) lens flare effect.
Fixed light & shadows, added sun position & haze.
Updated shadow sharpness definition