That's a nasty bug! (#1) Something about that cause seems off to me, but I'll have to see your changes to form a fuller opinion... Any issue that you can't/don't have resources to track down needs a bug report! I know I'm often slow at getting to them, but I'll lose track entirely if the only record is in a discussion thread.
Multi-Resolution is more for storing sets of pre-rendered images - think an icon with 16x16, 32x32, 64x64 and 128x128 variants in the same file. I don't really see anything on the (abstract) LookAndFeel or its subclasses about graphics or pixels. Only colors, fonts, borders... My understanding is that it would require custom paint() overrides in some of the subclasses of https://docs.oracle.com/en/java/javase/11/docs/api/java.desktop/javax/swing/plaf/ComponentUI.html but I haven't dug in to how that's...
It would be easy to make the drawn BufferedImage that much bigger but then the UI component would need to be scaled down correspondingly or the image will just be drawn another 125% larger .... And if you scale down a rendered image like that, you will get a slightly fuzzy image that may or may not look better when it's scaled up again. Did a little more digging tonight. Basically, it seems that all of the scaling behavior has been delegated to the Swing L&F. (Unless you are running the application...
Been doing a little background digging for this. (I've never used screen scaling at all, and haven't booted into Windows in a very long time.) Which java version are you using? If Java 8, does the behavior change if you move to 11, 17 or so? I'm asking because java 8, in particular, is notorious for not handling hiDPI screens and the associated scaling well. EDIT: fixed the title. Surprised that you can't edit that yourself, as the topic starter.
Been doing a little background digging for this. (I've never used screen scaling at all, and haven't booted into Windows in a very long time.) Which java version are you using? If Java 8, does the behavior change if you move to 11, 17 or so? I'm asking because java 8, in particular, is notorious for not handling hiDPI screens and the associated scaling well.
I don't think I've seen that one before. Can confirm, but there are no traces in the command line output... Please open a bug report on GH for that one. @arnabc74 are your experiences trying to use two scripted objects similar, or does something else happen to you?
I hope that this thing gets straightened out in the next release. I certainly hope to prioritize some of these issues. As always, AOI development tends to take some time.
Why is there a post "waiting for moderation"? Sometimes the SF system auto-flags a post. Not sure why it picked that one. I didn't even realize that it was in the moderation queue - it just appeared like a normal post to me. Side note: was the post hidden from you? I got another Exception (see below). This one seems to just be related to opening the PMO for editing. I've not tracked down where it came from yet. (That's a weirdly non-informative exception/error. It seems to have deliberately swallowed...