Revert "fix water bug"
Revert "tweak water generation"
Revert "water generates grass"
Revert "tweaks to texture class"
Revert "add perlin noise and procedural heightmap"
Add normal map.
Fixed normal map loading.
Merge branch 'devel' of https://git.code.sf.net...
Portraits handle character death
Fixed bug causing massive AI lag.
Remove typo
Rewrite backstab bonus calculations.
Change turncountdown to float.
Simplify backstab calculations
Tweaks to compile on Windows.
Misc changes to compile on Windows
Fixed a bizarre bug which prevented compilation...
Add initializer
Cursor tiles are always outlined and a little c...
Prune a method and simplify the colored tiles. ...
Rewrite mesh class and rendering methods - hope...
update cmakelists for new dive letter
ready to release
update version header
merge release changes
add hexgameconfig.h
fix memory problem with tilesets
include <GL/glew.h>
it compiles and runs
commented out a few methods, but it now compile...
it compiles and runs
commented out a few methods, but it now compile...
make thick tile thicker
add obj file for thicker tile
added thick tile template