Update : Latest Fix to PacketLib and Craft Skil...
Fix : Self Craft Windows Wrong Messages
Update : Fix Spell Handler Event Handling to be...
Branch For ItemTemplate / Inventory Revamp, All...
Adding : InventoryUtils needed for most query
Updated : Changed Generic Type Create GameInven...
Updated : Changed indentation in ItemTemplate a...
Updated: Moved Some GamePlayer Utils Methods to...
Updated: Removing Bonuses Delve Logic from Game...
Fixed : Update GameDuel to properly add/remove ...
Updated : Command Handler Guessing at command s...
Update : Add Build Badge and Documentation URL.
Fixed : New Gameplayer Money Accessors/Members ...
Updated : Revamped Access of GamePlayer.DBChara...
Updated : Moved some Player Constants (Realm Ra...
Updated : Replaced PrayAction SubClass with a G...
Updated : GamePlayer Controlled "Orders" now us...
Update : Rewrote GamePlayer Combat Timer with V...
Added : GameDuel Util Object to handle GamePlay...
Fix : Update to NecromancerPet Case insensitive...
Update : Rewrote Player Bind Method in a more P...
Updated : Reordering Some GamePlayer #region an...
Added : New Translation Extension Methods for I...
Updated : Improved Player Title Interface to Su...
Updated : Removed PrefixName method from GamePl...
Added : New ReaderWriter HashSet Collection Han...
Updated : Revamp CharacterClass Profession Sett...
Update : Improving GameServer Packet Pool Buffe...
Update : Moved all basic event-based title hand...
Update : Style Table now using OffsetGrowth for...
Upgrade : Implement Player Titles as a HashSet<...
Update: Add some Debug info Display about Coexi...
Merge : GameEffectRevamp Branch, Updating Effec...
Update: Adding Specific Haste Buff and Celerity...
Update : Newer Cancellable Spells are Better ev...
Update : Add Effect Refresh when Overwriting Di...
Update: Don't need BeginChanges for player Effe...
Update : Wrong logic in StatPrint Initializing ...
Update : SpellHandler now handle EffectAdd Effe...
Update : Use Own "Cancellable" Spell Effect Com...
Update: adding "OverwriteDisabled" methods for ...
Update: GameSpellEffect Overwrite disabled if w...
Update : Improve SpellHandler ApplyEffectOnTarg...
Update: Preparing Cancellable Effects
Update : Locking System in GameEffectList, Play...
Update : Fix default disabled state of GameSpel...
Update: Refresh Command now handle a return val...
Fix : PacketLib Wrong Byte Count.
Fix : Subclass hierarchy for special CharacterC...
Added : Event triggered when player is selectin...
Relocated : Start As Base Class is now a Game S...
Merge branch 'master' of https://github.com/Daw...
Updated: some readability in Character Create R...
Fix: Inverting Order For BaseClass/Startup Loca...
Revamp : character creation packet read loop.
Revamp : Character Create Request, now use glob...
Revamping : Character Creation Request.
Fix : ScriptMgr Ignore case.
Update : Revamp PropertyIndexer to ReaderWriter...
Fix : DataQuest "OnGiveItem" Events now checks ...
Update : Some Change in Cleanup on Disconnect o...
Update : ReaderWriter Copy Iterator no use Arra...
Fix : Ability Displaying in GamePlayer Skills U...
Fix : Vampiir Ability Level setter override Lev...
Update : Training Handler Packet Attribute clea...
Update : Removed all "readonly" modifier from S...
Clean Up : Splitting Level Based Ability from V...
Fix : Update VampiirAbility to a Level-Based Ch...
Fix : Enforce GamePlayer Specialization Cleanup...
Update: DataObject for latest Mono compilation ...
Update : Disband Button Wrong Packet Code
Update : Fixing ChampionSpecialization to corre...
Update : Ability Default "Deactive" now remove ...
Updated : Profiling WorldUpdateThread for Optim...
Update : Property Changing Spell now use eBuffB...
Update : Cleaning up "using" statement from Spe...
Update: Moving Fear/Friend SpellHandler to nega...
Update: updating some collections into Generic ...
Update : House Manager using default SendUpdate...
Update : PacketLogConverter with new packet han...
Update: QuestUpdate Packet for 1.109 client Han...
Cleanup: ProcSpellHandler.cs Space to Tabs, Imp...
Update : Add Multiple SubSpells Handling throug...
Update: Relocated Startup Equipment Script in G...
Update : Changed All ArrayList from SelectTarge...
Update: Fear Spell Handler and Fear Brain revie...
Update : Added support for QuestUpdate_1115, Up...
Update : Fix ProcSpellHandler for Offensive wro...
Update : Adding unhandled Keep Component Remove...
Update: Cleaning Up GameSpellEffect Class Order
Fix : Imbue SpellCrafting Overcharge Point wher...
Update: Cleanup Cure SpellHandler
Update : WorldUpdateThread - SendHouse Packet i...
Update : Changing how ItemTemplate is handled w...
Removed : Item Use Spell no longer Support Recu...
Revamping : Spell Helpers now are Extension Met...
Fix : Refresh of Player Stats when Customizing ...
Fix : Trouble for creating Player on brand new ...
Fix : Ability Current Name Update.