reorg a bit more
organize files in directories
add postcard swirl
postcard "sqaure square"
update label, much cleaner
tiny level changes (bridge and gate)
typo
save some tokens (roundbox) add text to finale
fix text newlines, some clarifications. Improve level 2.
improve finale level, add lanterns
change basement tiles. Remove unused tiles.
give drmal attack power
music improvements (lower volume drone, smoother drmal
alignment of ? sign
swap water tower and two towers. Decorate water tower level.
fire suit does not make fire, redesign level plug.
add credits "created by kwikrick"
hide some signs
save some tokens
draw ? for signs
save tokens on scripts
add waitnobtn state and save some tokens
better music for drmal levels
explain keyboard layout in help
fix text layout
finale script
save some tokens
move rain and gradient from script.init
acidrain: wip finale
acidrain: add level 30
acidrain: save a few few tokens
acidrain: working on fire, level 29
minimal end level. Need to save tokens!
minor fix on breathing
glass: no falling sand
fix bug: no mole death material
level "two towers"
acidrain: level "landscaping" is now "diamonds"
acidrain: level "landscaping"
acidrain: improve belly
acidrain: level "belly"
acidrain: start thunder and lighting during fadein
acidrain: improve level up in flames
acidrain: functions for setting rain timing
acidrain: better music for level dr.mal.
acidrain: two 'molly follows' levels
acidrain: fake inventory during help
acidrain: save tokens for gradient fade
acidrain: wip new scripts with molly following
acidrain: save tokens, add copytable function
git gui: move levels around,cleanup
acidrain: a simpler level drip cave
acidrain: minor level edits
acidrain: drop is now called build
acidrain: rename blocking->solid. add sturdy for sideways support
acidrain: walls fall down
acidrain: walkways from rock
axcidrain: some level stuff?
fix bug not stretching in water
acidrain: move todos extenal
acidrain: fire suit
acidrain: more level editing
acidrain: level editing
acid rain: more level editing/switching
acidrain: level editing / ordering
acidrain: new cave level teaches o+x
acidrain: move build instructions to level 3
acidrain: fixed raintrap
acidrain: better acid/water mixing
acid rain: 50/50 mixing of acid/water. Fix water/lava bug.
simplied gameover states/messages
acidrain: improve digging/inventory
acidrain: move all rain updates to single function, reduce tokens
acidrain: wip: dig and drop different materials
acidrain: bit of cleanup
acidrain: add level volcano; lava and acid cancel out
acidrain: tree sprite enhancement
allow sand-drop-jumping again, need better solution for it
acidrain: level tweaks
acidrain: metal falls like wood
acidrain: update level chase
acidrain: metal falls; add level exit
acidrain: no sand-jumping; simplify movement code
acidrain: bit of work on yggdrasil
acidrain: more mole color options. Swap cement and mole pixels.
acidrain: add level yggdrasil
add level "forrest floor" and fix countdown bug; other small level changes
acidrain: change cement color, other colors, cleanup molten comments
axidrain: wip: change tiles/map using cement
wip: cement, metal, lava
wip: add cement
WIP: remove molten
acidrain: fix for level rain trap
WIP: remove molten
acid rain: minor script changes 2
acid rain: minor script changes
acidrain: minor level edit
acidrain: complete level 'rain trap' and add 'chase'
acidrain: level 18, save molly, reduce symbols