Thank you. Here they are: LinkedIn: https://www.linkedin.com/in/gpalem Twitter(X): https://x.com/GPalem
Please try to ensure that the font is available in the application installation path. That is, "CarMusTy\bin\fonts" folder. You can extract the attached font files into that folder.
It is complaining about sound card. Looks like the OS you are running does not have sound card. GK On Tue, 5 Feb 2019, 05:41 Jack Mo <jack-mo@users.sourceforge.net wrote: When I try to run testCFugue, I get the following error: ``` ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file or directory RtMidiOut::initialize: error creating ALSA sequencer client object. terminate called after throwing an instance of 'RtError' Aborted (core dumped) ``` I'm using Ubuntu for Windows...
Try to copy | paste the sampe application code as is, into your app and see if it works.
In your CMAKE file you may need to add the location of where the 'CFugueLib.h' is to the include directories path. Refer to the INCLUDE_DIRECTORIES variable in CMake Doumentation. https://cmake.org/cmake/help/v3.7/prop_dir/INCLUDE_DIRECTORIES.html
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It is font error. installing Shruti font will help.
It is font error. installing Shruti font will help.
You can find the pdf path in the 'pdf info' side panel. This panel can be shown using window menu if hidden
The generated preview isactually coming from a pdf file. In the info view you can see where the file path is. You can show or hide the info panel using the UI settings, view menu options. Hope this helps.
Thank you. Reviewed the code, it is adding the attack and decay velocities to the MIDI properly. It could be problem with the underlying MIDI driver or the sound fonts (runtime on the OS). If you use other software to render the MIDI with attack and decay are they sounding different?
Can you just use PlayMusicString and see if it works. Also, instead of creating new project / solution, try modifying the example code testCFugueLib and see if it works. Could be issue with Unicode, _T(), or with MIDI_MAPPER
You can send only the required notes (to the play() function) and once the play is finished wait as much time as needed and call play again afresh with required notes. Since this is API based, you have control over how many notes and how many times the play is called.
with chords it should be possible. or with using notation similar to that of J FUGUE music string triplet, it should be possible. could you please try the second option? the music string notation of jfugue is available over the net. thanks GK https://Cenacle.co.in
CFugue expects to be built with Unicode option. For some reason the code is using char\* instead of wchar_t at line https://sourceforge.net/p/cfugue/code/HEAD/tree/MusicNote/include/Dictionary.h#l37 You may want to check the build settings if you are building with UNICODE option on or not. It should be on. Also, you can try to redfine and use your own string class, such as std::wstring using the STRUTILS_RETURN_TYPE macro. Please refer this: https://sourceforge.net/p/oil/code/HEAD/tree/Common/StrUtils.h#l10...
Thanks for pointing it. GK http://CenacleResearch.com/
How to debug the eMail issues?
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Thank you for reporting it Daniel. Some of these controller events were not wired...
Thanks Daniel for sharing the diff. Yes, agreed - its a good feature to have. Will...
Daniel, I do not think "Pause" is currently supported / exposed as API. The Player...
Hello, Each call to 'PlayMusicString' starts and stops the driver (along with doing...
Looks like you are using Windows. You would not need TSE3. What build problems are...
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The examples illustrate creating a farm nicely. But the run / freeze methods seem...
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Sorry - you are right. The 'CFuguedu.lib' is the generated library for debug/unicode...
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You can ignore the INSTALL project. It is automatically generated by cmake. You can...
Is the build working correctly without the DLL option (i.e. leave the CFUGUE_BUILD_DLL...
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Sorry that is not presently possible. Thank you, GK http://gk.palem.in/
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That would be the "Tempo". You can use the token 'T' to adjust it. Something like:...
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