Visual effects of damage do not match DOS
Followup - I wrote a new function that moves items in a specific order so this should not occur when this is implemented.
I noticed that in Britain there are two waitresses, and I can't recall seeing the same elsewhere. It does appear they will both serve the same customers, and place multiple food shapes on the same plate. FWIW output to stdout.txt has been a huge boon to my mod dev troubleshooting. I wonder if that may be of value here?
Waiter schedule in Trinsic fails to serve
Using Number Pad with NumLock when Saving adds Odd Characters
Using Process Monitor, it appears that ES crashes after trying to access C:\Windows\Fonts\StaticCache.dat.
Kylista shape includes non-palette colors
Thanks for keeping this as a FR. To work around the UI limitation, I wrote a new Usecode function, posted here: http://exult.sourceforge.net/forum/read.php?f=1&i=1725196&t=1725196 UI_move_object got me today, since I wasn't using brackets around the coordinates. Since a Usecode lexer would have helped prevent this, I scratched the surface of writing one in Notepad++'s XML format. It does both autocompletion and tooltip text. That may be a more forward-facing solution than making major changes to...