Fixed Reset Issue
Corrected Font
Saving & Loading Game updated in presentation
Save Game menu option disabled when the Game is...
Updated Architecture Document and Requirements ...
Logging for Game Pause, Restart, Resume, Game O...
Map Logger Changes
Implementation of Loading Game with Towers on Map
Fix for Load Game Button Reset Option
Implementation of Load Game with User Saved Lev...
Save Game with Tower Details implementation.
Bug Fix - Resetting dead critters list once the...
Reset State changed to Restart .
Implementation to end Game if a Critter enters ...
InActive Critters removed from Critters list
Content Removal implementation for Restart func...
Implementation of Getter to find out if a Critt...
Crash Observed model.TowerModel.getTowerWeapon(TowerModel.java:255)
Implemented Start Round Functionality.
Implemented Game Pause and Resume Functionality.
Implemented Game Restart Functionality.
Save Button in Edit Map is enabled once the map...
Edit Map was crashing as setCritterRepo was get...
Fixed possible crash scenarios by
Adding Architecture Design document to Document...
Missed to Enable Edit Map Option in MenuBar.
Fixed Menu Option EDIT MAP -> New Map -> Small/...
Load Button in both Start Game state and Map Ed...
Updated Save User Map Test Case
Fixed Test Case. Setting up file name before te...
Created a new module for FilePicker option in S...
Fixed a minor bug in loadSavedMap() function
Introduced an Option to load a saved map for ed...
Fixed the Map Loader exception issue
Updated SaveAndLoadMap.java file for SaveMap fu...
Adding Missed functionality
Added Comments
Enabled selection and loading of saved Game Map...
Removed unwanted imports and modified filename ...
Created separate class for Game Map Saving and ...
Implemented new menu items.
Created a new interface file in controller for ...
Implemented Game Map Saving and Loading functio...