Hey, A few weeks ago I started porting Hexen 2 to DirectX Raytracing, I had a question for you guys. The light entities in Hexen 2 need to be redone(removed and replaced), to get the best results out of the new lighting model, did you guys go through all the maps and replace all the lights by chance? Video: https://www.youtube.com/watch?v=Oh-Vc4RMIjo) Image: Thanks! -Justin
Hey, A few weeks ago I started porting Hexen 2 to DirectX Raytracing(https://www.youtube.com/watch?v=Oh-Vc4RMIjo), I had a question for you guys. The light entities in Hexen 2 need to be redone(removed and replaced), to get the best results out of the new lighting model, did you guys go through all the maps and replace all the lights by chance? Thanks! -Justin
Hey, A few weeks ago I started porting Hexen 2 to DirectX Raytracing(https://www.youtube.com/watch?v=Oh-Vc4RMIjo), I had a question for you guys. The light entities in Hexen 2 need to be redone(removed and replaced), to get the best results out of the new lighting model, did you guys go through all the maps and replace all the lights by chance? Thanks! -Justin