fix #5242: limit AlphaToCoverage to FSAA>=6x
fix quotes
Merge pull request #184 from DeadnightWarrior/D...
Merge pull request #142 from sprunk/patch-5
Update RapidHandler.cpp
Merge pull request #227 from rlcevg/ai_shieldstate
gcc needs always a default case, else it's not ...
fix bug in 7de46c86f055a9ec
Update bumpWaterFS.glsl
GrassVertProg.glsl: #version 120
Merge pull request #156 from ashdnazg/patch-1
Update bumpWaterFS.glsl
Merge pull request #157 from db81/infotex_fix
Merge pull request #163 from ashdnazg/patch-2
Update StartScriptFormat.txt
Merge pull request #166 from ashdnazg/patch-3
Merge pull request #182 from rlcevg/ai_economy_...
Merge pull request #181 from sprunk/patch-7
Merge pull request #179 from enetheru/add-minim...
Merge pull request #180 from GoogleFrog/impactO...
Merge pull request #183 from enetheru/add-smf-o...
Merge pull request #192 from springraaar/develop
Merge pull request #190 from sprunk/UnitStunned
fix comile
fix #1
Merge pull request #186 from ashdnazg/weaponLoa...
Merge pull request #198 from FLOZi/FLOZi/develop
Merge pull request #197 from ashdnazg/explode_r...
Merge pull request #202 from ashdnazg/patch-3
Merge pull request #207 from rlcevg/ai_java_lua
Merge pull request #203 from DeadnightWarrior/D...
Merge pull request #210 from GoogleFrog/Starbur...
Merge pull request #109 from vladmihaisima/cpui...
Merge pull request #110 from sprunk/shieldArmor
Merge pull request #129 from GoogleFrog/PlaneBe...
Merge pull request #111 from sprunk/shields
Merge pull request #127 from rlcevg/fix_awk_Get...
Merge pull request #90 from MajBoredom/keymodes
fix detail shader on ati drivers & a step into ...
improve valve fx
add a valve effect to union + sound
fix some fx in union
simplify fx handling in union script
fix merge failure
final space hen tweak
fix #4168
std::fill needs iter types
Merge pull request #88 from AMDmi3/freebsd
and NULL is no pointer
Update PathDataTypes.h
rework CFontTexture::face & CFontTexture::library
more style in CFontTexture
fix added runtime crash added by me
remove dead code
use c++11's new char32_t for utf32
start to rework texture_size_exception
start fix glFont (not finished so far)
style (no code changes)
better solve library & face
cache kernings
fix typo
no code changes
get rid of all those runtime normScale multipli...
fix
check for duplicated glyphs and reuse
add backwardcompability with old renderer
font: delay texture uploading & readd shadows
optimize float arithmetic in string rendering
a bit CBitmap work
fix padding after my commit
add FontConfig & use IAtlasAllocator
LanguageBlocks: use island solution and give ra...
fix ellipsis in text wrapping
map tabs to spaces (else an ugly char gets rend...
fix mingw compile
nlc
fix when fontconfig isn't used
never trust a kdiff3 merge ...
Refactor text wrapping into its own file
fix compile on <gcc4.8
try to find fontconfig in mingwlibs
GetUnicodeNextChar -> Utf8GetNextChar
fix blurry font in chili
fix deadlock in TextWrap
fix typo
massively speedup by merging fontconfig calls