Build 46 release. Added non-assert Com_sprintf for cases where we know there will be an overflow. vid_maximized cvar to remember when window is maximized after vid_restart.
Bots: Avoid divide by 0. Only print failure to add bot once so it doesn't spam.
Fixed a bot debug print printing when debug not enabled and a const.
Set Paintball2 manifest to be DPI aware so Windows doesn't scale the game on high res monitors and make everything off center.
You could either install it on another computer and copy the paintball2 directory or open the installer with something like 7zip to extract the files.
Made bots randomly say stuff on kills and suicides. Fixed parameters on event. Added the ability to execute commands from botlib. Disabled code to try to more accurately hit waypoints as it made the bots too jerky.
Bot observation / player path following now functional when a player respawns or teleports. Removed uncalled function for player death.
Makefile cleanup - removed a bunch of whitespaces at the end of lines and also fixed building Quake2 version into the correct directory (thanks yourteammate or toolwut - can't remember who made the change).