This seems to work for me if I insert it at line 113 of object.cpp. But it's a different...
I managed to track down the cause of both issues, and opened a pull request containing...
A saved game from Linux version where stereo is on is s03. S02 is just a random savegame...
A saved game from Linux version where stereo is on:
A saved game from Linux version where stereo is on:
DOTT: Graphical glitches while loading savedgame when stereo is running
SCUMM (all games) - Untranslated dialogs
SCUMM - Pajama Sam 1 - Untranslated Dialogs
Saved game right before the assert(). Just give the urchin to Bob. You can skip the...
Saved game right before the assert(). Just give the urchin to Bob. You can skip the...
FREDDI2: assert() error
VOTE: scummvm
That sounds even better, but I think your mixing up the script number with the raft...
SCUMM: Strings from resources are not translated
Var244 is the location of the raft. It is possible to be at that location without...
The cause of this can be found in script 206 of room 35: Original 206 script: [00DA]...
The cause of this is the use of a larger font since 1.4. https://github.com/scummvm/scummvm/blob/master/engines/scumm/dialogs.cpp#L307...
I can confirm this bug. It also happens with the Russian FF1 from Steam.
SCUMM in-game help missing line of text on 2nd help screen
It also occurs in the Windows/English version.
Oh, I ran in "natively" in VMWare too and then the bug did not occur.
Savegame, just click on the cup and the scene referred too will follow shortly.
PUTTZOO : Graphic Glitch on Lion Cup close up scene