Fix RPATH + set version 0.3.4
Only load wizards.exe once for skill names
Introduce better-enums and display actual skill names
Fix cursor images in FONTS.LBX (column major)
Show TERRAIN.LBX (WIP)
Add second occurrence of Noble in EXE:Miscellaneous
Type in CHANGES
Update CHANGES
Fix Linux build
Visualize palettes and cursors from FONTS.LBX
LBX palette pictures
Fix build for AI_category
Update spell data according to Seravy
Eliminate psapi.dll introduced in 0.3.2 again
Fix CoM
Update CHANGES
Update CHANGES and snapshot version
Clean up build configurations
Get spell name from LBX
Extend MoM.json
Initial version
Update
Update
Update
Update tables
Ensure Tweaker can find Steam version of MoM and CoM
Finish building tree + eliminate questionmark from caption
Merge branch 'master' into graph-building-tree
Merge branch 'modernize-code'
.gitignore
Full building tree
Graph Building Tree
Working Building Tree
Show actual spell name
Update date in CHANGES
Test SourceTree tool
Make tests run again
Support CoM save files
Update README
Merge branch 'master' of ssh://git.code.sf.net/p/momrtgt/code
Update README
If we play with neutrals, they would have a wizard's capital... Anyway, attached is the Multiplayer Master of Magic Shell (MMoMS).
Hey Blake, That should be possible yes. It's not there now though. Taking control of the neutrals would require some creativity. The neutrals do not have a wizard's capital after all. Still, it should be doable. Back in the day someone did implement a multiplayer wrapper for MoM. I still have it lying around somewhere.
Option 1: Click 'Show Tables'. Select 'Hero Data'. Select 'your' hero. Check the checkbox that you want. Option 2: Select 'Units' in the main tree view. Select 'Hero Stats (YOU)'. Select 'Hero Abilities'. Select 's'. Change the ability you want into '1'. In the game, close the view on your hero if it was open. And open it again. It should show the new ability.
Option 1: Click 'Show Tables'. Select 'Hero Data'. Select 'your' hero. Check the checkbox that you want. Option 2: Select 'Units' in the main tree view. Select 'Hero Stats (YOU)'. Select 'Hero Abilities'. Select 's'. Change the ability you want into '1'.
First click 'Connect' to connect to your game. Option 1: Click 'Show Tables'. Select 'Hero Data'. Select 'your' hero. Check the checkbox that you want. Option 2: Select 'Units' in the main tree view. Select 'Hero Stats (YOU)'. Select 'Hero Abilities'. Select 's'. Change the ability you want into '1'.
Option 1: Click 'Show Tables'. Select 'Hero Data'. Select 'your' hero. Check the checkbox that you want. Option 2: Select 'Units' in the main tree view. Select 'Hero Stats (YOU)'. Select 'Hero Abilities'. Select 's'. Change the ability you want into '1'.
Hi Bob, Sorry that I'm only noticing your comment now. And yes, the tweaker allows you to edit those hero abilities directly.
* Recognize Seravy's v1.50+ and v5.00+ and show proper game data fields.
Manage Cities doesn't work correctly [Question]
Tweaker cannot find LOCAL_DIRECTORY
Tweaker cannot find LOCAL_DIRECTORY
Changing max pop 25 doesn't seem to work [Question]
Customize enemy wizards at least partially (starting race, spellbooks) [b0rsuk, Catwalk, kyrub]
Diplomacy take 2 [Seravy]
Only repop lairs that are unoccupied [Question]
Diplomacy take 2 [Seravy]
Diplomacy take 2 [Seravy]
Diplomacy take 2 [Seravy]
Diplomacy take 2 [Seravy]
Use initial spell selection dialog to actally select spells [Question]
Uploaded the fix - still untested.
Fill in unknown diplomatic relations [Seravy]
Information added.
Resources are missing in tweaker 0.2.8 [Question]
Verified that after downloading all resources are properly visible.
Resources are missing in tweaker 0.2.8 [Question]
Tweaker cannot find connected game directory [Zamboni]
Combat advisor which will show you how much damage you should expect to inflict and suffer if you were to attack the unit you mouse over [Catwalk]
Change research bonus with number of books [letsdance]
Make unrest table editable [letsdance]
Add new memory locations by giving Tweaker the data segment address (accepting hex input) and format (ie. str, byte, word, boolean array) [Jtm]
Fill in unknown diplomatic relations [Seravy]
Added information to the tweaker, although not listing what the values actually ...
Resources are missing in tweaker 0.2.8 [Question]
Updating to the latest Qt and VS2010 may well fix the problem. I'll check again after...
Added code to skip lairs that are intact, have registered occupants, have units at...
Only repop lairs that are unoccupied [Question]
Fill in unknown diplomatic relations [Seravy]
Only repop lairs that are unoccupied [Question]
Only repop lairs that are unoccupied
Resources are missing in tweaker 0.2.8 [Question]
Fill in unknown diplomatic relations [Seravy]
Tweaker shouldn't crash when connecting to a new game [Seravy]
Merge branch 'HEAD' of ssh://ilikeserena@git.co...
Improve address calculator input
Fixed VS2010 build
Fixed VS2010 build
Fixes for Linux/gcc-4.8
Merge remote-tracking branch 'origin'
Fixes for Linux/gcc-4.8
Address Calculator can change values + Manage C...
Working ManageCities
Introduce MoMManageCities and MoMCityState clas...
Show node auras
All dialogs inherit QMoMDialogBase
Fix crashbug in Manage Cities (again) + Tax sel...
ContextMenu position
Read/write dock state
Improve Summary