Activity for Hamburgerinho Patty

  • Hamburgerinho Patty Hamburgerinho Patty posted a comment on discussion Steem SSE Bug Reports

    Tested with ST and STX. The Pasti images seemed to have some trouble playing the proper sounds, so I'd have to dig a bit deeper. Worked great with ST.

  • Hamburgerinho Patty Hamburgerinho Patty posted a comment on discussion Steem SSE Bug Reports

    Here's my modified floppy_drive.cpp and the wav files. Code isn't stellar, was just a quick job to get what I wanted as soon as possible. Line 710 commented out to fix the stopping of the seeking sound. It really sounds like the real ST to me after applying my stuff. You're free to use it at will, you don't have to of course. But I'm sure plenty of people would appreciate this :^) Have a good one Steven

  • Hamburgerinho Patty Hamburgerinho Patty posted a comment on discussion Steem SSE Bug Reports

    Hah, I discovered that after downloading the source code. But even after turning them on they were still bugged. (Sound_Buffer[Id][SEEK]->Stop(); was being called erroneously, resetting the loop constantly) Consequently, I was unhappy with the seeking sound anyway and made improvements: there are now two separate sounds, drive_seek_fwd.wav and drive_seek_back.wav for seeking forward and backwards, respectively, and they are no longer stopped in Sound_CheckMotor(). I can make the commits and wav files...

  • Hamburgerinho Patty Hamburgerinho Patty modified a comment on discussion Steem SSE Bug Reports

    Hello, great work with Steem SSE. I think I found a bug with the disk drive sound emulation. The drive_seek.wav file is not played during the seeking operation of the floppy disk. Instead, drive_click.wav is being played many times in a row. Version: Steem.SSE.4.0.2.Win32.D3D.R18 TOS: 1.00 DE Kind regards, Hamburger

  • Hamburgerinho Patty Hamburgerinho Patty posted a comment on discussion Steem SSE Bug Reports

    Hello, great work with Steem SSE. I think I found a bug with the disk drive sound emulation. The drive_seek.wav file is not played during the seeking operation of the floppy disk. Instead, drive_click.wav is being played many times in a row. Kind regards, Hamburger

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