Sounds good. Let me know if you have specific questions about the codebase; I may be able to help.
You are welcome to fork Hale, of course. I would look forward to seeing what you might do with it! I can provide a bit of support, but as I said I don't intend to devote significant additional time to Hale. https://github.com/Grokmoo/sulis I'm writing Sulis in Rust. This has been my first major project in Rust, so some of the code is a bit rough. But, overall I am finding it well suited to developing a game. 99.99% of the coding in Hale was done by me. There were some others providing play testing...
You are welcome to fork Hale, of course. I would look forward to seeing what you might do with it! I can provide a bit of support, but as I said I don't intend to devote significant additional time to Hale. https://github.com/Grokmoo/sulis I'm writing Sulis in Rust. This has been my first major project in Rust, so some of the code is a bit rough. But, overall I am finding it well suited to developing a game. 99.99% of the coding in Hale was done by me. There were some others providing play testing...
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Hi. Thanks for you interest and I'm happy to hear you have enjoyed the game! Is it true that version 0.7 is the final version as announced in the readme? Yes; at least I personally have no plans to continue development. The primary reason being I have no desire to continue coding in Java. There are also some pretty basic engine choices which I am not happy with and would neccessitate (another) major rewrite to fix. I am working on a successor game called Sulis, but it is not yet playable. Is the...
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