Does it give the ObjectDisposed exception after your first call to the OLV? Or is it on your second/subsequent calls? When you move the .exe/.dll, do you copy the whole bin folder, or just some of it?
DescriptionAspectName is converted to a Munger, so it can be a dotted name to access nested properties. The trouble is Mungers can't access numbered element of Lists. If you are willing to change the code, you can change these two places in Munger.cs and the Munger will work with lists. Change if (parameterType == typeof(string) || parameterType == typeof(object)) to if (parameterType == typeof(string) || parameterType == typeof(object) || parameterType == typeof(int)) And change if (this.indexerPropertyInfo...
What about GetNthItemInDisplayOrder()? Phillip Piper phillip.piper@gmail.com A man's life does not consist in the abundance of his possessions On Fri, 9 Jul 2021 at 12:08, Alan alancio@users.sourceforge.net wrote: Hi Amit, Thanks, but this also doesn't work when there is grouping, I still get the default order. Any other ideas? Getting items in displayed order https://sourceforge.net/p/objectlistview/discussion/812922/thread/80b13031aa/?limit=25#f35f Sent from sourceforge.net because you indicated...
issue with CellEditUseWholeCell on TreeListView
If I copy those two files into my demo project and run it, the editing rectangle always covers the whole cell, as I would expect. Screenshots attached. Do you have any other code changes that might be influencing the controls behaviour?
If I copy those two files into my demo project and run it, the editing rectangle always covers the whole cell, as I would expect. Screenshots attached. Do you have any other code changes that might be influencing the controls behaviour?
Excellent. Well done!
Have you had a look at this page? http://objectlistview.sourceforge.net/cs/cellEditing.html Obviously, you don't have to dynamically generate an enum. But you will have to setup the contents of the combo box yourself.