Added the modrule decloakRequiresLineOfSight.
Added stopToAttack (disables MobileCAI giving move orders while attacking).
Increment path estimator version.
Added level Thinking With Portals. The level wi...
Added two levels, added multiple trigger output...
Changed default to 180 so as to not change the ...
Added fire tolerance tag to weapondefs. Based o...
Fic and update comment.
Fixed impactOnly weapons dealing damage to the ...
Fix to stats update rate.
Slow update changes:
Fixed weapon damages for direct hits being noti...
Optimization for explosion damage; do not get t...
Bound checking for GetProjectileOwnerID and Get...
Fixed bug in SetProjectileTarget.
Added GetProjectileTimeToLive, GetProjectileOwn...
Added Set/GetProjectileIsIntercepted. This allo...
Reverted SetProjectileTarget change.
Added and improved some params for StarburstLau...
Fixed allyTeam check in PlasmaRepulser.
Fixed impactOnly BeamLasers or LightninghtCanno...
Recolored the default LOS to match the current ...
Removed inconsistent trailing 0s.
Fixed LightningCannon trouble with hiting targets.
Readded acceleration in stage 3 of StarburstLau...
Fixed plane behavior issues from http://springr...
Added level "Low Profile". This is a refinement...
Added level Wacky Tomb. Needs lines to show swi...
Added win replay for Door Number Three.
More replays.
Added some win.replay files which were hanging ...