That sounds great. What ping times do your band achieve, and what overall delay?
VOTE: llcon Amazing to be able to play with others in real time. Been wanting this for years - should have looked sooner
Hi Harald, yes interconnection is needed clearly (which would be a non-trivial feature request). We just 2 people we can already do it - I tried with a friend connecting to a server on my laptop last week and we concluded that the performance was better connecting to a good public server. Probably the connection between ISPs isn't good enough for this to work well as someone noted in another thread
Fixed in version 3.5.2
Yes a reboot fixed it for me
Hi folks and thanks again to Volker for this amazing software. I was experimenting some more today with Jamulus and a question came into my mind - could latency be reduced by essentially running the server in each client... avoiding the need to have everything go via an external server? If I run a server locally and friend A connects to that then we have approximated that, but if a third person B joins then the round trip latency from A to B via my server won't be so good and it would be better to...
Fantastic - congrats! Definitely use a wired network connection, and you also need good quality broadband with upload of around 10Mbit/s or more I would say. I've just upgraded my broadband and my upload has increased from 1 to 10 Mbit/s - it has made all the difference.
I may also have hit this problem. Macbook pro 2012, MacOS 10.12.6. Today if I try to use my HP USB stereo headset I get the same error message. It's still working with the built-in audio though. Probably I need to try a reboot but have some other things I am working on just now. Will post an update when I've rebooted.