Activity for gary-b

  • gary-b gary-b posted a comment on discussion Help

    I’m wondering if anyone can help me find the problem in my workflow to solve an issue I’m having with the final texture output from Meshlab. I have a point cloud that I would like to make a mesh in OBJ format to use in Unity. From the guides, tutorials and pieces of information online my workflow is as follow, once I have imported the mesh. • Compute normal for point set • Screened Poisson Surface Reconstruction • Select and delete unwanted triangles • Amend normal as required • Parametrization:...

1