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Hi there, I'd like to get in touch with the FreeSynd developer, Benoit Blanchard (benblan), via email. However, the email address provided on https://freesynd.sourceforge.io does no longer seem to work (messages sent to that address bounce back as undeliverable). Does anyone have up-to-date contact information? Fonic
Hi there, I'd like to get in touch with the FreeSynd developer, Benoit Blanchard (benblan), via email. However, the email address provided on https://freesynd.sourceforge.io does no longer seem to work (messages sent to that address bounce back as undeliverable). Fonic
Happens for me too with FreeCol 1.1.0, no mods, just playing a regular game on medium difficulty. Here's a savegame that allows reproducing the bug: In Midbay, move 100 Food into the Wagon Train, then end the turn -> new colonist appears, existing colonist starves to death.
Bigger than normal scout (sprite)
Happens for me too with FreeCol 1.1.0, no mods, just playing a regular game on medium difficulty. Here's a savegame that allows reproducing the bug: In Midbay, move 100 Food into the Wagon Train, then end the turn -> new colonist appears, existing colonist starved to death.
Heavy troopers emit wrong sound when firing close range