User Activity

  • Posted a comment on discussion Help on Art of Illusion

    On Tue, Dec 14, 2021, 02:46 Luke S ljsails@users.sourceforge.net wrote: Just a bit of an update: I've just uploaded version 1.2 of the STLTranslator to the plugin repository. It can be installed or updated through SPManager. This is not intended to shortstop or discourage further work, but the improvements so far are significant enough to make the plugin more usable. Several of the issues brought up in the OP have been at least partly addressed. @Fernando, feedback would be appreciated. I just read...

  • Posted a comment on discussion Help on Art of Illusion

    On 21/11/2021, Luke S ljsails@users.sourceforge.net wrote: I took Fernando's comment to mean that STL files go Z==up. Given that the format was intended for 3d Printing/fabrication, this is not surprising. of course :) FC

  • Posted a comment on discussion Help on Art of Illusion

    On 19/11/2021, Fernando Cassia fcassia@gmail.com wrote: Z is up. End of story. https://forums.unrealengine.com/t/z-up-vs-y-up-the-solution-to-the-debate-lies-within/34543/2 Or, make it a preference. "Model Orientation: [z is Up]" [z is Depth]" https://forums.autodesk.com/t5/fusion-360-design-validate/z-axis-up/td-p/5445468 FC

  • Posted a comment on discussion Help on Art of Illusion

    Z is up. End of story. https://forums.unrealengine.com/t/z-up-vs-y-up-the-solution-to-the-debate-lies-within/34543/2 ;) FC On 19/11/2021, Luke S ljsails@users.sourceforge.net wrote: I have had cases with thousands of individual parts in an assembly. (...) unfold the assebly hierarchy to to tips and pick every individual part... There you go again, stretching the limits on expected usecase! :D It sounds to me like you could use some extra tooling around the selection tools - say a shortcut for "Deselect...

  • Posted a comment on discussion Help on Art of Illusion

    On Thu., 28 Oct. 2021, 15:51 Pete, peteihis@users.sourceforge.net wrote: The Wikipedia entry claims: Adding to that the rest of the paragraph, I'd read it that extra spaces or newlines shouldn't hurt between words and numbers. If the header would be split on several lines, then the one starting solid should mark the beginning of the 3D-content. I wonder (and this is entirely hypothetical) if that book (Burns, Marshall (1993). Automated Fabrication. Prentice Hall. ISBN 978-0-13-119462-5.), would be...

  • Posted a comment on discussion Help on Art of Illusion

    http://paulbourke.net/dataformats/stl/ https://www.cmac.com.au/blog/5-vital-things-about-stl-file-format-3d-printing Also insightful https://stackoverflow.com/questions/26171521/verifying-that-an-stl-file-is-ascii-or-binary FC On 23/10/2021, Luke S ljsails@users.sourceforge.net wrote: The ";" for comment appears in the imported name From what I can tell, STL does not have a comment syntax. ; should just be treated as text. Do you have references that state otherwise? The quotes appear in the imported...

  • Posted a comment on discussion Help on Art of Illusion

    On 08/04/2021, Luke S ljsails@users.sourceforge.net wrote: Fernando, if you're still watching, I've started cleaning up the STL plugin code. Was the actual STL file something that could be shared? It would be nice to have a real world dataset to work against. Sorry, missed this one. Yes, I´m here. The STL is available publicly, it´s this one.... https://www.thingiverse.com/thing:2120591 FC

  • Posted a comment on discussion Help on Art of Illusion

    "The reason that it is the way that it currently is: C:\Program Files is a privileged location. As things stand, you need Admin permission to write to it or any of it's subfolders" How does VUZE, the bittorrent desktop app which is also Java based, manage this? I never got any system dialogs to update the program, and I know it doesn´t run with elevated privileges. Something tells me that your rationale about this is wrong. ".This would mean running in elevated mode for: Installing or updating Plugins...

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fcassia4oss
Joined:
2010-02-23 10:50:53

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