I don't know, I try to do this now and it downloaded and work in my system. I can give you my gitlab link of all my changes https://gitlab.com/eugene.mc13/trigger-rally
Sorry, and how to compile android app with your code?
I have add some changes to the game as for me its much better for play with arrow to next checkpoint, when speed and rpm on left as in most cars, map on right, and handbrakes work as a speed down with brake lights like on this screenshot
Hi, as I understand you don't need to work around with file menu.h because its already compiled coerce code from menu.cpp so all corrections in menu.cpp after compilation will added to menu.h
Yes, I do it for my self interest. And I work around web version of Trigger-Rally. What I found in old version of a game that this model of Evo has transparent front lights. I done it on this car. One more I found that some sounds was better, better speedometer and tachometer, but in new version I'll remove speedometer and so on to left and map to right. Crash sound was better in old game gearbox as for me too. Better was sound of gravel. And unknown for me this gearbox transmission rates. In real...
And how to add brakelights to handbrake?
No any CPU problems with high poly models, they only slowly downloads first time you start race. But then all work fast and good. My notebook not so powerful, so I believe your PC and others could work good. Motorcycles are heavy to control, like you first time sit on bicycle
My "little" pack of car screenshots