User Activity

  • Created ticket #695 on Doom Legacy

    BSP rendering through the sky

  • Created ticket #694 on Doom Legacy

    BFG Blast always throws enemies in same direction

  • Posted a comment on discussion Open Discussion on Doom Legacy

    So, like I've said, the Xbox joystick works, but the analog sticks on the controller don't appear to do anything. This forces the player to use the D-pad to move, which is far from ideal. I've looked around, but there's just one generic option for "deadzone", which doesn't make any sense (it's set at 800 by default, but controllers usually go from 0 to 1, with 0.2 or 0.3 being ideal defaults), and it doesn't even specify what this deadzone refers to. Documentation also cites there being support for...

  • Posted a comment on discussion Open Discussion on Doom Legacy

    Hey all. Is it possible at all to map the movement to the analog sticks on an Xbox controller? Aiming with the controller requires fine movement from both analogs, and currently it seems that none are supported, sending joystick users back to the SNES control scheme. If not, would it be possible to add this feature on an upcoming revision or release?

  • Created ticket #104 on prboom-plus

    Improved joystick support

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du0
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2021-02-07 20:18:52

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