Activity for David

  • David David committed [9f1ad9]

    Fix crash when playing intro from extras menu.

  • David David committed [651322]

    Fix asymmetry of crosses in check boxes.

  • David David committed [73cb81]

    Cuddle elses.

  • David David committed [761725]

    Add GUI for additional map options (thanks Math...

  • David David committed [d2bf07]

    Add GUI for additional map options (thanks Math...

  • David David committed [605303]

    Add dunedynasty.desktop file (thanks Matthias).

  • David David committed [6f925e]

    Add House-specific deviator gas colours (thanks...

  • David David committed [cf9d4d]

    Only regenerate maps when the server is in the ...

  • David David committed [ee3021]

    Fix some cases where lobby_regenerate_map was n...

  • David David committed [8e2adb]

    If skirmish map generation fails, return to ski...

  • David David committed [f27af2]

    Net: disable smooth unit animation for clients.

  • David David committed [159a7e]

    Reformat some warnings.

  • David David committed [767203]

    Delete OpenDUNE's custom make depend.

  • David David committed [4b6eef]

    Add more diagnostic messages.

  • David David committed [5f53bd]

    Reorder initialisation sequence to start up the...

  • David David committed [575b31]

    If _dup2 fails, reopen stdout and stderr for lo...

  • David David committed [691ec7]

    Fix windows error box title.

  • David David committed [f34f7f]

    Move os/error.c and friends into crashlog direc...

  • David David committed [fa88a0]

    Move error log redirection into ErrorLog_Init.

  • David David committed [06f375]

    Rename some goto labels to avoid name clashes.

  • David David committed [9d60b1]

    Rename s_host/s_peer to s_enet_host/s_enet_peer...

  • David David committed [001289]

    Put noun before adjective in some additional st...

  • David David committed [7630f7]

    Add functions to backup and restore the house p...

  • David David committed [a24ca9]

    Add functions to backup and restore the structu...

  • David David committed [21b642]

    Add functions to backup and restore the team pool.

  • David David committed [273671]

    Refactor multiplayer map generation.

  • David David committed [4099ed]

    Add functions to backup and restore the unit pool.

  • David David committed [d8094c]

    Fix structure annotation.

  • David David committed [cf2735]

    Use s_ prefix for static globals in house pool.

  • David David committed [8abf83]

    Ensure house indices always correspond to the a...

  • David David committed [49f075]

    Use s_ prefix for static globals in unit pool.

  • David David committed [faf18e]

    Use s_ prefix for static globals in structure p...

  • David David committed [10f4b6]

    Use s_ prefix for static globals in team pool.

  • David David committed [4f81ad]

    Refactor house pool find.

  • David David committed [ed71a1]

    Annotate house pool routines.

  • David David committed [399d6f]

    Rename pool files to avoid duplicate filenames.

  • David David committed [7c667c]

    Move house enumeration into include/enum_house.h.

  • David David committed [c66c1a]

    Comment out House_Free.

  • David David committed [a80344]

    Clean up house pool.

  • David David committed [5e25f7]

    Refactor structure pool find.

  • David David committed [07f7f2]

    Clean up structure pool.

  • David David committed [ab1504]

    Comment out Team_Free.

  • David David committed [c07dfa]

    Annotate unit pool routines.

  • David David committed [afaa4a]

    Annotate team pool routines.

  • David David committed [686655]

    Move unit enumerations into include/enum_unit.h.

  • David David committed [c4e0f5]

    Refactor unit pool find.

  • David David committed [3193b3]

    Annotate structure pool routines.

  • David David committed [3201ea]

    Move structure enumeration into include/enum_st...

  • David David committed [3923c9]

    Refactor Structure_SharesPoolElement.

  • David David committed [249756]

    Refactor team pool find.

  • David David committed [a146f2]

    Clean up team pool.

  • David David committed [0a5774]

    Comment out Structure_Recount resetting unit co...

  • David David committed [a698d2]

    Remove Unit_IsTypeOnMap, equivalent to Unit_Fin...

  • David David committed [68a7f2]

    Clean up unit pool.

  • David David committed [cd7e5a]

    Fix radar activated flag being written twice.

  • David David committed [c94c2c]

    Add server command to try a map seed: /seed <num>.

  • David David committed [1a1028]

    Add server command to change spice levels: /spi...

  • David David committed [1bf445]

    Add server command to change starting credits: ...

  • David David committed [71475c]

    Add server command to list all clients: /list.

  • David David committed [0e3fa7]

    Add server command to disconnect a peer: /kick ...

  • David David committed [9f7ad5]

    Add number of spice fields as a parameter to la...

  • David David committed [bf919a]

    Allow server to run some special commands via t...

  • David David committed [2ca442]

    Move landscape enumeration to into include/enum...

  • David David committed [b5f68f]

    Ensure LandscapeGenerator_AddSpiceOnTile will a...

  • David David committed [24da37]

    Annotate landscape generator.

  • David David committed [c33923]

    Refactor Map_CreateLandscape.

  • David David committed [ba359f]

    Initialise final element in temporary array for...

  • David David committed [247a33]

    Fix naming of left and right tiles in map gener...

  • David David committed [2a2306]

    Make landscape generator take map argument.

  • David David committed [b56fa2]

    Refactor Map_CreateLandscape.

  • David David committed [c37a4b]

    Initialise final element in temporary array for...

  • David David committed [de5f5f]

    Separate landscape generator out of map.c.

  • David David committed [2cbdd1]

    Rename constant tables to k_around and k_offset...

  • David David committed [755431]

    Use k_ prefix for verified constant tables.

  • David David committed [563423]

    Fix seenByHouses flags for objects created in a...

  • David David committed [3d8850]

    Separate Unit_HouseUnitCount_Add into client an...

  • David David committed [eb3259]

    Refactor battle music switching and enemy appro...

  • David David committed [0f110e]

    Don't play acknowledgement sounds for player-co...

  • David David committed [206915]

    MP: spawn with scouting trike and defending tro...

  • David David committed [0cfdb3]

    MP: enforce minimum starting distance between e...

  • David David committed [6f75bd]

    Server keeps track of the construction yard cur...

  • David David committed [17db18]

    Fix selection when changing from structure plac...

  • David David committed [297033]

    Reveal map around starting location in skirmish...

  • David David committed [7ace81]

    MP: randomise initial map seed.

  • David David committed [1845d8]

    MP: seed starport prices using map seed and ela...

  • David David committed [9bf26b]

    Fade out in-game chat messages.

  • David David committed [96c920]

    Colour code chat messages.

  • David David committed [07e2ef]

    In-game chat box.

  • David David committed [a9ac40]

    Fix chat message length check when buffer is ma...

  • David David committed [b93502]

    Suppress comparison between different enum type...

  • David David committed [04cf48]

    Remove redundant houseID >= HOUSE_HARKONNEN com...

  • David David committed [3c780d]

    Fix up structures and units known to houses in ...

  • David David committed [7ea18a]

    Fix client leaving placement mode without infor...

  • David David committed [8595ab]

    MP: only reveal fog around nearby shots fired a...

  • David David committed [93ddd0]

    MP: only play sounds and voices that are visible.

  • David David committed [23bd98]

    Fix up objects' seenByHouses flag after reassig...

  • David David committed [5112e8]

    Refresh build options when an upgrade is comple...

  • David David committed [cb60fa]

    Disallow changing selecting type during deathha...

  • David David committed [08adcd]

    Fix bugs in parsing a house's unit traits.

  • David David committed [27f6ad]

    Only show the local player's rally points.

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