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  • Posted a comment on discussion Bugs on mrViewer

    Eurka! That worked! It now launches and it's 1:1. Thanks for sticking with it!

  • Posted a comment on discussion Bugs on mrViewer

    Yes, so after I installed this newere verions, still does the same thing (not right size). For your clarification, this is what I see when I load the mview app (image01) When I load the image sequence in (image02) When i press 1 key then h key (image03) Also, because were making tiny increments to version, this is the one I've got installed to make sure I'm using the right one: mrViewer 64 bits - v5.5.9 - Built Aug 7 2020

  • Posted a comment on discussion Bugs on mrViewer

    1) Not sure what you mean "while loading"? Once I launch the program without dragging in an image, it's at 1. The minute I drag in ANY image, it pops to 1.2 immediately. If I hit 1 and then H after that, i goes back to 1:1 view and centers. 2.) they are all zoomed in. Once the image sequence is opened, the program resets to 1.2 zoom. 3.) Once i hit 1, the zoom goes back to 1:1 and all is well. 4.) Not sure what you mean "on loading"? The image seq loads so fast and starts caching, I don't really...

  • Posted a comment on discussion Bugs on mrViewer

    Nope :( On the 5.5.9 release you just sent, it still opens at 1.2 zoom on my machine. Also, one minor request. On the install app, would it be possible to put a "check all/uncheck all" button on the file associations? Kind of a pain to go through each time and deselect them all?

  • Posted a comment on discussion Bugs on mrViewer

    That worked! When I pick x1 in the view/zoom size it now looks correct. However, when I open up the sequence for the first time, it wants to default to 1.2x view. Is there a way to force it to open the image/sequence at 1x? I couldn't find anything in prefs.

  • Posted a comment on discussion Bugs on mrViewer

    whew, good to know pandemic hasn't affected my eyebalsl then :) Glad you were able to reproduce it!

  • Posted a comment on discussion Bugs on mrViewer

    Okay, I did some more testing and it's def the scale thing in windows that's doing it. Check these out. The one called Windows_100scale.png is your program opening a PNG and xnview opening a png. You can see when i put them side by side, they are the same height, which is correct. (the pixels of the image are been shown 1:1 on the screen.) The other image is when I close down both apps, change windows 10 display scale back to 125 and open them again. There it goes back to the same issue. mr.viewer...

  • Posted a comment on discussion Bugs on mrViewer

    Okay, i think i figured out a potential culprit. If I drag the program off to my 1080 monitor, then back to my main 4k monitor, it stars off looking okay but then quickly scales up the image 25%. I think the reason being is that on my 4k monitor, I have it set to scale the windows UI to 125% to make fonts more legible. For some reason when it does that to the app, it's also scaling the image itself, which it shouldn't be (since that needs to stay true to original pixel sizes). Does that make sense?...

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drylightn
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