I not explained very well I understand that the engine (uhexen) have the limit 1024, but the map compiler (qbsp) has 640, so where can find a map compiler (qbsp) that have a 1024 limit instead 640? Thanks again and sorry for the confusion
Thanks Ozkan, then the problem is with the map compiler for hexen, there's another one apart "hexen2-utils-1.5.9 packages" from uhexen downloads that have max_map_entities to 1024 instead 640? Respect to the link with the answer still must download quark, but i never used it (only trenchbroom) and im not sure how must check this (but ill try) Thanks a lot!
Hi, do you plan to increase it? or i must desist a keep my mod with quake engine. Thanks a lot!
i dont understand, the same maps before converted (from Quake to Hexen) works perfect on Quakespasm, but HOT shows me this messages when try to compile it, have more restriction about size? Thanks a lot in advance.
Hi again! (and sorry :P) Using hexen2-utils-1.5.9 packages i have the following issues
Hi seems i have the size of a model ridiculous tiny haha, im gonna fix it, seems its the issue
You mean, compiling the map? which compiler should i use? Thanks!
Hi, i have converted my mod project from Quake to Hexen II. I have compiled all (maps and hcode) and all goes fine until i have try it with HOT, and appears the following error anyidea? Thanks a lot!