Lots of wayland changes. Still pretty unstable
Wayland: added wayland files to version control
Canvas: Changes to allow using a memory blob instead of a TfpgImage
most recent changes in progress
Wayland: added more wayland files to version control
Reworked fpc_schema_reader and delphi_scheme_reader into one file.
combobox: added wo_NoControlFrame to Options. Useful when a combobox is used inside a property editor.
Added MenuItem.Header property to have more advanced separators
Added MenuItem.Header test program
VOTE: lazarus
Try a fix for Issue #63 where LXPanel crashes on Raspberry Pi. Disable the old way of setting a form icon if the window manager supports the _NET_WM_ICON atom.
Agg Canvas: Fixed clipping inside parent contro...
GDI Canvas: Fixed clipping inside parent contro...
Removed WeAreTargetCanvas from x11 and moved it...
X11: Fixed clipping of images. DoDrawImagePart ...
Core: Changed TfpgRect.IntersectRect to not use...
Core: Fix for intersect rect when self equaled ...
gir2pascal changes:
X11 netlayer: changed XInternAtom to allocate t...
Listview: Fixed MakeVisible. MakeVisible would ...
Listview Example: Added a button to demonstrate...
Listview: Fixed MakeVisible to account for the ...
Native windows: All queued messages directed to...
EditCombo: Fixed crash with ESC key from bug #5...
Combobox: Fixed bug #50. A Message was queued f...
Merge branch 'bug50' into develop
GDI: Setting Window.WindowAttributes after wind...
Core: Added TfpgWindow.OnWindowAttributesChange...
GDI: Changing the window stay on top property f...
Base: added waSystemStayOnTop
GDI: Handle waSystemStayOnTop now. Currently th...
disabled debug message
X11: removed duplicate code moved to base
X11: Added some comments about handled attribut...
X11: netlayer changed some Get/Set procs to use...
X11: netlayer added procs to get/set remaining ...
X11: netlayer added Get/SetAbove and generic he...
X11: netlayer changed more Get/Set procs to use...
corelib: refactored Widget.Repaint, Widget.Inva...
Gdi: Fixed modal forms not recieving input or f...
X11: Fixed DrawArc coordinates
Fixed merge conflict
Designer: added property that use a TList. Adde...
Designer: Fixed TVFDPropertyList.ParseSourceLine
ListView: added ViewStyleClass property
Listview Example: Converted to use uidesigner i...
commented line used for debugging
Designer: properties that are objects or interf...
Designer: F11 brings the window to the front in...
Designer: when F11 is pressed the window with f...
MessageQueue: Added fpgDeleteMessagesForTarget....
Designer: fixed hexview interface and object pr...
Designer: Further simplified FindDesignerWidget
Designer: Fixed FindDesignerWidget when w.paren...
designer: removed some stowaway writeln's
TfpgHexPanel: fixed crash when designing and se...
Designer: fixed FindDesignerWidget when a contr...
Designed: added ability to use published TObjec...
Merge branch 'uidesigner' into develop
Moved Hexpanel.HexView to published from public
Fixed imageconvert app to use new dnd code
Added swap endian option to hexpanel and hexvie...
Hexview app now opens paramstr(1) if it exists....
Added HexView property to TfpgHexpanel. Small i...
Added fpg_hexview.pas to gdi package
Added hexview example app
Added fpg_hexview.pas. Added to x11 package
Added TfpgHexview and TfpgHexPanel to uidesigner
TfpgEdit: Pressing Home will alternate the care...
TfpgTextEdit: Fix wrong line start position whe...
TfpgWidget: Added OnMultiClick event. Useful fo...
TfpgTextEdit: Double clicking selects a word.
TfpgTextEdit: Use new HandleMultiClick instead ...
TfpgTextEdit: added ability to drag text. No dr...
TfpgTextEdit: Added Dropping text.
DND: If a child widget is added to the protecte...
TfpgTextEdit: Prevent Ctrl+Right from adding ne...
TfpgTextEdit: Pressing left or right without sh...
TfpgTextEdit: Fixed TfpgTextEdit.TSelection.Con...
TfpgTextEdit: Fixed cursor position when select...
TfpgTextEdit: Added internal selction object.
TfpgTextEdit: Updated selection code to use new...
TfpgTextEdit: Fixed bug where holding Enter wou...
TfpgTextEdit: Fixed bug where pressing the keyp...
DND: gdi compiles and works. mostly.
DND: clarification of FPGM_DROPENTER vs FPGM_DR...
DND: removed DoDNDEnabled from TfpgWindow. The ...
DND: Removed AcceptDrops code. Widget.AcceptDro...
MimeTypes: Added some mimetype consts. Changed ...
DND: x11 move some code from base to x11 that d...
DND big changes.
DND: x11 use string type to store data in the v...
DND: Removed DNDEnabled property from TfpgForm....
Added DND code breaking changes to CHANGELOG.txt
Designer: Prevent drops in widgets that aren't ...
DND: Fixed Drag not being freed when the drop i...
Form Designer: Added DND to toolbuttons. You ca...
Removed ifdef cpu64/cpu32 and used PtrUint inst...
Designer: fixed crash
TextEditor: Added AutoSize property to TfpgGutt...