Activity for Doug Day

  • Doug Day Doug Day posted a comment on discussion Open Discussion

    Thank you for your work, and I'm happy to see the XML scripting/configuration removed. I'm the one who added it (circa 2004?) and it was a pretty sad implementation, looking back. Appreciate your work!

  • Doug Day Doug Day committed [9ac9a7]

    Removed forum from CVS (mainly because I don't have permissions to modify it)

  • Doug Day Doug Day committed [cf6115]

    Added images folder and moved ".png" files into it

  • Doug Day Doug Day committed [53d183]

    Moved download files to the download directory.

  • Doug Day Doug Day committed [1a03b6]

    Moved agentlogs into their own directory

  • Doug Day Doug Day committed [8cba3d]

    Removed forum from CVS (mainly because I don't have permissions to modify it)

  • Doug Day Doug Day committed [949535]

    *** empty log message ***

  • Doug Day Doug Day committed [e3de7f]

    Add web page to CVS

  • Doug Day Doug Day committed [3674ec]

    Added developer files and daily snapshots to CVS

  • Doug Day Doug Day committed [4911e0]

    Moved xu4.css to "css" folder

  • Doug Day Doug Day committed [459bd9]

    Moved xu4.css to "css" folder

  • Doug Day Doug Day committed [9806b5]

    Added a FAQ section to the web site

  • Doug Day Doug Day committed [b762c5]

    Added 'home' link

  • Doug Day Doug Day committed [61bf68]

    Fixed some broken links

  • Doug Day Doug Day committed [1607f1]

    Remove the settings directory from CVS for security

  • Doug Day Doug Day committed [cde1c8]

    Updated to indicate current beta testing and that the game is now playable from beginning to end

  • Doug Day Doug Day committed [a4eef9]

    Added a FAQ section to the web site

  • Doug Day Doug Day committed [b0d1d9]

    Updated daily snapshot to July 22

  • Doug Day Doug Day committed [b10bbd]

    Removed the download folder from CVS -- it will now be referenced through a symbolic link.

  • Doug Day Doug Day committed [93d738]

    Added a FAQ section to the web site

  • Doug Day Doug Day committed [db6ffa]

    Moved agentlog out of the web tree

  • Doug Day Doug Day committed [29c0d0]

    Added a FAQ section to the web site

  • Doug Day Doug Day committed [5fe652]

    Added xu4.tar.gz to download

  • Doug Day Doug Day committed [324cf4]

    Fixed xml icon at the top of the page

  • Doug Day Doug Day committed [48ba97]

    Added a FAQ section to the web site

  • Doug Day Doug Day committed [e654d0]

    Added forum to cvs

  • Doug Day Doug Day committed [17f832]

    Added a FAQ section to the web site

  • Doug Day Doug Day committed [26a1c6]

    Added MATTR_FLIES to monster.c and monster.h and adjusted monsters and movement behaviors accordingly (storm, bat, and dragon are flying monsters). Fixes bug #704481 where storms do not wander onto land.

  • Doug Day Doug Day committed [0b5bab]

    Fixed bug #766996 -- Auto target selection not working

  • Doug Day Doug Day committed [ed11d9]

    Simple code cleanup (function-izing)

  • Doug Day Doug Day committed [bd81f0]

    Fixed bug #770081 - People should sometimes 'turn away' from you

  • Doug Day Doug Day committed [a1b937]

    More code cleanup

  • Doug Day Doug Day committed [e76f0c]

    Fixed bug #769427 - Creatures in town that should be docile attack

  • Doug Day Doug Day committed [14e726]

    Fixed bug #745008 - Chests aren't trapped. Also allowed for selection of what party member opens the chest.

  • Doug Day Doug Day committed [013a48]

    Fxied bug #772005 - Savegame difference: Moongates don't save correctly. Also added support for the 'gate' spell and a few odds and ends. Fixed moongate phases so they point to the correct places.

  • Doug Day Doug Day committed [fb6718]

    Fixed bug #769834 - Game crashes during/after battle; The stupid little bugs get ya!

  • Doug Day Doug Day committed [6c8150]

    Code cleanup

  • Doug Day Doug Day committed [0a2088]

    Partial fix for bug #745011 - Resting doesn't heal the party. Also made modifications to the way spells are handled and added support for spell effects.

  • Doug Day Doug Day committed [ba08c5]

    Fixed bug #769814 - Creatures needlessly flee when on the edge of the screen

  • Doug Day Doug Day committed [9be3d7]

    Adjusted the special keys handler so that the 'gate' commands correspond to the phases of the 'gate' spell.

  • Doug Day Doug Day committed [faf3cd]

    Reset temporary change made for testing.

  • Doug Day Doug Day committed [e1ea19]

    Part of bug fix #772005 to fix the moongate display

  • Doug Day Doug Day committed [f9f6c7]

    Partial fix for bug #745011 - Resting doesn't heal the party. Now accounts for the 'lastcamp' variable of the savegame structure and only heals the party on an interval.

  • Doug Day Doug Day committed [e76bc0]

    Fix for bug #704357 - No monsters will spawn. Fixed by inserting code to destroy monsters that are too far away from the avatar to worry about, per u4dos.

  • Doug Day Doug Day committed [a6f5f7]

    Fixed bug #758537 - Ranged weapons have a range of 1. Moved weapon information to weapon.c and weapon.h, and now use weapons.xml to hold information about weapons.

  • Doug Day Doug Day committed [bf03b6]

    Moved weapon information to weapon.c and weapon.h, and now use weapons.xml to hold information about weapons.

  • Doug Day Doug Day committed [d26a94]

    Fixed code to account for recent changes so that the entrance to the shrine of Spirituality works.

  • Doug Day Doug Day committed [5bcb4d]

    Added armor.c and armor.h and armors.xml. Altered code as appropriate to accommodate change.

  • Doug Day Doug Day committed [a36947]

    Silenced a bunch of warnings

  • Doug Day Doug Day committed [20dd1a]

    Silenced a bunch of warnings

  • Doug Day Doug Day committed [7f89be]

    Moved 'playerCanReady' and 'playerCanWear' routines to xml; these functions are now 'weaponCanReady' and 'armorCanWear'.

  • Doug Day Doug Day committed [9c7c95]

    Update to account for new weapon.c and armor.c files

  • Doug Day Doug Day committed [56900c]

    Made dumpsavegame.c independent of most of the game files

  • Doug Day Doug Day committed [4364ca]

    Changed coding style to match rest of game

  • Doug Day Doug Day committed [73f935]

    Fixed $ID$ tag

  • Doug Day Doug Day committed [b92a16]

    Fixed bug #776015 - After battling in town, exiting town leaves you in ocean. Also removed multiple contexts from the game, and all related code to cloning contexts. Added location.c and location.h to supplement the need for tracking many locations together. Also fixed a couple of minor bugs and cleaned up code.

  • Doug Day Doug Day committed [d3aacd]

    Lord British now cures, resurrects, and heals the party as in the original.

  • Doug Day Doug Day committed [b2dcd3]

    Added location.c to the Makefile

  • Doug Day Doug Day committed [8c9b97]

    Fixed bug #769429 - Land creatures spawn in the ocean

  • Doug Day Doug Day committed [df8ac4]

    Fixed bug #774490 - Ztats in battle doesn't return to party overview when done.

  • Doug Day Doug Day committed [3646da]

    Fixed a bug where you found mandrake on the wrong moon phase. This was caused by changed made in bug fix #772005 - Savegame difference: Moons don't save correctly.

  • Doug Day Doug Day committed [34d261]

    Boy I feel stupid. Ok, NOW I Fixed a bug where you found mandrake on the wrong moon phase. This was caused by changed made in bug fix #772005 - Savegame difference: Moons don't save correctly.

  • Doug Day Doug Day committed [3622bc]

    Fixed bug #776087 - Attacking treasure chests and other inanimate objects is bad (game crashes)

  • Doug Day Doug Day committed [4b4155]

    Fixed bug #704486 - Twisters should destroy objects

  • Doug Day Doug Day committed [2bc04d]

    Fixed bug #772838 - Cannot ready a different weapon in combat

  • Doug Day Doug Day committed [c43266]

    General code cleanup

  • Doug Day Doug Day committed [f2bb45]

    Fixed bug #776609 - Treasure chests should protect from poison tile

  • Doug Day Doug Day committed [f5f5da]

    Fixed bug #772839 - Twisters should severely damage the party

  • Doug Day Doug Day committed [8de3b5]

    More code cleanup, added $Id$ tags to files lacking them

  • Doug Day Doug Day committed [d6e1cc]

    Fixed bug #722749 - Ship Cannons

  • Doug Day Doug Day committed [63e0bb]

    Fixed bug #774522 - Missiles leave a trail

  • Doug Day Doug Day committed [cead66]

    Fixed bug #730680 - Combat music while resting

  • Doug Day Doug Day committed [4771de]

    Fixed a couple of very minor bugs

  • Doug Day Doug Day committed [8c50a6]

    Fixed bug #694763 - No spinny thing on the options menu

  • Doug Day Doug Day committed [4fe09b]

    Fixed bug #779243 - Halberds can't attack over obstacles

  • Doug Day Doug Day committed [99ce75]

    Fixed cannon fire - same problem as bug #774522 - Missiles leave a trail.

  • Doug Day Doug Day committed [ddb690]

    Fixed bug #779243 - Halberds can't attack over obstacles

  • Doug Day Doug Day committed [5941d4]

    Fixed bug #779307 - Double-digit numbers in the ztats window

  • Doug Day Doug Day committed [1656c5]

    Fixed bug #779407 - Stats are unaffected when you level up

  • Doug Day Doug Day committed [61041f]

    Evading traps on chests is now based on the player's dex instead of random chance

  • Doug Day Doug Day committed [343cd8]

    Evading traps on chests is now based on the player's dex instead of random chance

  • Doug Day Doug Day committed [f6edcc]

    General code cleanup.

  • Doug Day Doug Day committed [1c4818]

    General code cleanup

  • Doug Day Doug Day committed [835f21]

    More code cleanup

  • Doug Day Doug Day committed [05605d]

    Fixed bug #780020 - Bull in Paws should attack you, not just follow you

  • Doug Day Doug Day committed [4184c9]

    Added monster.xml

  • Doug Day Doug Day committed [2c0c19]

    Minor bug fix

  • Doug Day Doug Day committed [b10654]

    Fixed bug caused by object struct change

  • Doug Day Doug Day committed [5754fd]

    Fixed bug #780488 - Ship hull tiles shouldn't block missiles

  • Doug Day Doug Day committed [fb6a85]

    Added monsters.xml

  • Doug Day Doug Day committed [508686]

    Fixed bug #780476 - Attack flashes get stuck on obstacles

  • Doug Day Doug Day committed [503095]

    Fixed bug #780313 - Only magic wands should fire blue spheres

  • Doug Day Doug Day committed [48bff0]

    Fixed source problem between dumpsavegame tool and xu4

  • Doug Day Doug Day committed [8483d5]

    Fixed bug #780303 - Magic axes should act like boomerangs

  • Doug Day Doug Day committed [cf95ef]

    Fixed bug #781588 - Game crashes when combat starts

  • Doug Day Doug Day committed [a20aed]

    Fixed bug #781107 - Pirate ships don't move like a ship should

  • Doug Day Doug Day committed [86858e]

    Added FinishTurn callback to location struct for handling finishTurn functions

  • Doug Day Doug Day committed [019dc9]

    Added movement.c to makefile

  • Doug Day Doug Day committed [ca156a]

    Silenced warning

  • Doug Day Doug Day committed [a28226]

    Added 'Battle Speed' to config menu

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