User Activity

  • Posted a comment on discussion Plugins on Art of Illusion

    I have to excuse myself, Maksim Khramov. There is nothing wrong with these scripts, as to be seen in your screenshot. I've made a mistake in using them. So the bug sits in front of the computer ;-).

  • Posted a comment on discussion Plugins on Art of Illusion

    I have to excuse myself, Maksim Khramov. There is nothing wrong with these scripts, as to be seen in your screenshot. I've made a mistake in using them. So the bug sits in front of the computer ;-).

  • Modified a comment on discussion Plugins on Art of Illusion

    Another thing, that I am missing is the Helix-script by TroY. I used it for creation of one of my characters for my short film project with Klaus B. several years ago. I still love, that it empowered me to make coils in a very fast and easy way. Also the Coil script seems not to work anymore in AoI 3.2.0, which I used for the same character (see pic.) and found very useful, too.

  • Posted a comment on discussion Plugins on Art of Illusion

    Another thing, that I am missing is the Helix-script by TroY. I used it for creation of one of my characters for my short film project with Klaus B. several years ago. I still love, that it empowered me to make coils in an very fast and easy way. Also the Coil script seems not to work anymore in AoI 3.2.0, which I used for the same character (see pic.) and found very useful, too.

  • Modified a comment on discussion Help on Art of Illusion

    Great what you've found out, Pete! Thank you for fixing all of it! As far as I remember the body of the double bass in fact was modelled by me with mirrormodelling and some (quite bad) workover afterwards.

  • Posted a comment on discussion Help on Art of Illusion

    Great what you've found out, Pete! Thank you for fixing all of it! As far as I remember the body of the double bass in fact was modelled by me with mirrormodelling and some (quite bad workover afterwards).

  • Posted a comment on discussion Help on Art of Illusion

    I think, there never will be designed one single tool for catching all mathematical incalculabilities bad hand-work evokes. For this I can't repeat it often enough: Thank you so much for all your efforts to bring me out of my selfconstructed trap effectively.

  • Modified a comment on discussion Help on Art of Illusion

    For the not connected faces (and points) of the objects may be helpful to know the genesis of these: I took several copies of the original "doublebass" object, one for each piece I needed. In these copies then I canceled those parts of the Mesh I would not need in the present copy. I opended some edges as seams and extruded the remaining parts in negative facenormals direction for the "new" object to keep the "outer" shape of it. In a second step 5 objects were then copied again and newly splitted...

View All

Personal Data

Username:
donkritzel
Joined:
2015-07-05 14:19:34

Projects

  • No projects to display.

Personal Tools