Activity for Rob

  • Rob Rob created merge request #4

    Updating VPVR to 10.7 Final

  • Rob Rob committed [34264b]

    Bring VPVR 10.7 up to 10.7 final, initial commit

  • Rob Rob committed [r5345]

    Revert test

  • Rob Rob committed [r5344]

    test only

  • Rob Rob committed [c3b04c]

    Initial commit of new external grabber (probably VERY broken!)

  • Rob Rob committed [cd368d]

    Upated project. No RIP WinXP/7

  • Rob Rob committed [28b83f]

    Working version

  • Rob Rob committed [a38326]

    Try making vpx higher priority so pup / freezy don't cause stutters

  • Rob Rob committed [a6445a]

    Lower grabber priority

  • Rob Rob committed [86fcf1]

    Fast load / non exclusive open

  • Rob Rob committed [bab19e]

    add missing lock

  • Rob Rob committed [d0357e]

    Fix header madness, 8-byte align capture coordinates

  • Rob Rob committed [e82981]

    remove alignment stuff, was env error

  • Rob Rob committed [d180d9]

    Hide empty vr preview window to make room for PUP screens.

  • Rob Rob committed [f640e4]

    Change far plane default

  • Rob Rob committed [aa3c3a]

    Fix monitor enumeration

  • Rob Rob committed [3854b0]

    Move black box when preview is off

  • Rob Rob committed [267b8b]

    Support UpdateMaterial function

  • Rob Rob committed [fedce7]

    Small hack to enable puup capture in VR rooms

  • Rob Rob committed [996802]

    Merge branch 'select-updates' of https://github.com/djrobx/vpvr into select-updates

  • Rob Rob committed [f68e97]

    Fix crash in capture

  • Rob Rob committed [a3cc58]

    Performance tweaks based on CPU profiling

  • Rob Rob committed [583206]

    Remove debug codee

  • Rob Rob committed [e1e6fb]

    Performance enhancements to external capture:

  • Rob Rob committed [dcb4d5]

    Add alpha for basic external DMD texture, so DMD reflections work

  • Rob Rob committed [c29855]

    Fix button position with large font enabled

  • Rob Rob committed [a497dd]

    Rename pup capture

  • Rob Rob committed [cd292b]

    Fix shader mode. Was showing up cyan and magenta in each eye!

  • Rob Rob committed [883e6e]

    Claen ups, atttempt to reduce flicker in some liights

  • Rob Rob committed [9bfa21]

    Backport memory utilization fix from Toxie

  • Rob Rob committed [c03281]

    Put back alpha, fix 1.0SS mode

  • Rob Rob committed [4b9e55]

    Fix halos around borders on flashers/dmd/etc

  • Rob Rob committed [769308]

    Fix auto VR headset mode.

  • Rob Rob committed [c5053b]

    Change minimum zoom to something more VR appropriate.

  • Rob Rob committed [dd5da7]

    Performance enhancements. Cache most of the uniform lookups

  • Rob Rob committed [2e2bb2]

    Fix silly bug in SetBool

  • Rob Rob committed [752922]

    Nasty heuristic for Shrek, possibly other "spheres". May need to find a better option but so far not seeing too many ill effects from this

  • Rob Rob committed [f352fe]

    Backport "object space normals"

  • Rob Rob committed [efc2c4]

    Compromise when correct normal function is used. Disable clearcoat when normal ("fix_normal_orientaton" is false if normals are on). Stops the crazy shimmering in Indy but clearcoat function still works on basic objects.

  • Rob Rob committed [c4f5d5]

    Use semaphores to wait until the next frame to capture again.

  • Rob Rob committed [8d4847]

    Fix table not exiting on script error

  • Rob Rob committed [c93ce3]

    Fix debug build pch error

  • Rob Rob committed [487c0f]

    Merge branch 'select-updates' of https://github.com/djrobx/vpvr into select-updates

  • Rob Rob committed [bbdda0]

    Make VR report as desktop mode

  • Rob Rob committed [85bc26]

    Some prep for re-enabling F11: exclude profiiler from SDL build but allow FPS

  • Rob Rob committed [4e5262]

    Revert 1234d25 for primitive.cpp. It was breaking disable lighting on the PF.

  • Rob Rob committed [357507]

    Port disable playfield reflections insert fix

  • Rob Rob committed [ff3e9c]

    Clamp flashers but not primitives.

  • Rob Rob committed [113328]

    Merge branch 'select-updates' of https://github.com/djrobx/vpvr into select-updates

  • Rob Rob committed [f95c3d]

    Include EASTL in project, ensuring it matches platform settings. There's not much to it anyway!

  • Rob Rob committed [49b324]

    Merge branch 'select-updates' of https://github.com/djrobx/vpvr into select-updates

  • Rob Rob committed [bbb057]

    Support pupscreen5 for gotg

  • Rob Rob committed [dc556e]

    Use eastl::vector instead of std::vector

  • Rob Rob committed [r5037]

    Loosen up fast flip check for Starship Troopers, so latest version works.

  • Rob Rob committed [r4959]

    Fast flips for Iron Man 1.85 and 1.85ve

  • Rob Rob committed [r4958]

    Update from Carny to support Iron Man 1.85

  • Rob Rob committed [r4010]

    Related fix to AFM 1.0 loading bug

  • Rob Rob committed [r4935]

    Correct AlvinG smoothing algorithm and re-instate some solenoid smoothing

  • Rob Rob committed [r4934]

    Fix AlvinG solenoids not firing consistently (most notably breaking Mystery Castle)

  • Rob Rob committed [r3914]

    Add new four solenoid mech type

  • Rob Rob committed [r4893]

    Check for new type correctly

  • Rob Rob committed [r4892]

    Remove code used while debugging :)

  • Rob Rob committed [r4891]

    Support 4-solenoid stepper motor mech used by High Roller Casino, Starship Troopers, and Playboy.

  • Rob Rob committed [r27]

    Change "Show startup error" to false as default. B2S is increasingly being used as a plugin host (FSS-only cabs, desktop users with PUP, PUP tables that provide their own backglass, etc), this error popup just gets in the way without adding a lot of value.

  • Rob Rob committed [r3881]

    Significantly improve table load times (2-3x speed up)

  • Rob Rob committed [r3864]

    Restore put_angvel* functions as no-op, to avoid breaking several tables.

  • Rob Rob committed [r3851]

    Revert unintentional commits.

  • Rob Rob committed [r3850]

    Remove "GPU Profiler not supported" popup (the data not appearing is enough :) )

  • Rob Rob committed [r4872]

    Use input game name (alias) for external things (dmddevice.dll, altsound, B2S plugin) to facilitate reskinning without VPM dev involvement, per last commit.

  • Rob Rob committed [r4870]

    Add VPMAlias.txt file so users can make custom game names that point to a specific VPM rom.

  • Rob Rob committed [r3792]

    Fix issue with inserts on some tables when playfield reflections are disabled (TOTAN/Flintstones, probably others)

  • Rob Rob committed [r4837]

    Fast flips for Metallica 1.80LE

  • Rob Rob committed [r4803]

    Change ddraw default to 0 which is more compatible with the VPX default of using exclusive full screen.

  • Rob Rob committed [r4742]

    A few more.

  • Rob Rob committed [r4741]

    Set initial hc55516 rates for Fliptronics 2 era games.

  • Rob Rob committed [r4740]

    Tweak to HC55516 rate logging to keep it in a separate file per ROM, and append...

  • Rob Rob committed [r4733]

    Add fast flip support to Jack Bot

  • Rob Rob committed [r4729]

    Fix Champion Pub fast flip address

  • Rob Rob committed [r4727]

    Add memcard to setup paths, because memcard is used for some ROM's printer emulation, and VPM will create this folder if it does not exist.

  • Rob Rob committed [r25]

    Make "fuzzy match" a setting (default: current behavior) to match functionality in David Pavia's PUP version. Code complete, needs testing. Sync up some of the differences in the EXE/non EXE versions of the settings class.

  • Rob Rob committed [r23]

    Merge David Pavia's change to optionally set backglass to not on-top.

  • Rob Rob committed [r4621]

    New (backwards compatible) parameter to mech configuration to allow specifying initial position instead of always loading NVRAM.

  • Rob Rob committed [r3509]

    Fix "all sounds to rear" bug.

  • Rob Rob committed [r3508]

    Fix "All sounds to rear channels" bug (port from trunk)

  • Rob Rob committed [r3507]

    Revert unintentional project commit

  • Rob Rob committed [r3506]

    Fix "all sounds to rear channels" bug. Took a really really long time for someone to notice. :)

  • Rob Rob committed [r22]

    Change default to not show startup errors.

  • Rob Rob committed [r3504]

    Add missing implementation for -pov command line option.

  • Rob Rob committed [r3503]

    New table script manipulation features:

  • Rob Rob committed [r4614]

    Fix NBA fast flip address again, so million dollar shot works.

  • Rob Rob committed [r4605]

    Update BBB address with something (hopefully) more reliable.

  • Rob Rob committed [r4597]

    Fast flips for Capcom Flipper Football and Airborne

  • Rob Rob committed [r4596]

    Fast flips for Capcom Breakshot 1.03

  • Rob Rob committed [r3482]

    Fast flips update. Actually calling the fast flip handlers is helpful in addition to defining GameOnSolenoid. D'oh!

  • Rob Rob committed [r3480]

    Fix ball control kicker issues

  • Rob Rob committed [r4593]

    Fast flips for acd_170 (oro) and twd_160 (pro)

  • Rob Rob committed [r4585]

    Improve ddraw handling.

  • Rob Rob committed [r4583]

    Fast flips for tf_180

  • Rob Rob committed [r3474]

    Handle corner case where timer is disabled and re-enabled within its own handler. Prevent doubling up on the timer interval.

  • Rob Rob committed [r4576]

    Fast flips for:

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