Don't auto-start animation
Fix several animation control glitches
Fix reset button behavior
Put Colors in its own module, add tests.
Got bounce_web drawing and animation basics working
Change color_num to color_index, made it a u8 for memory density
Progress on UI navigation
Update main README
Add pkg to ignore files for WASM
Updates to explanatory text, Python version
bounce_web - work-in-progress
Physical Science apps written in the Rust programming language
Refactor bounce and bounce-web for passing color numbers.
Merge changes made on other dev computer.
bounce_web: Bounce Simulator - web viewer
music.py: Docstring improvements, minor tweak to play() return value
Small tweaks to docstring
Ignore target directories
music.py: Fixed bug, wrote more tests
music.py: Implemented the commands I want to implement
music.py: Better parsing state machine
GW-BASIC compatible music player MVP
Made freq_to_note_name() return value consistent
music module: note and frequency calculations
Allow modifying distance range
Added .gitignore file for git mirror
Fix minor typo in comment
Calculate effect of adding more that three sensors
minor updates
Start acclerometer analysis
Sensitivity analysis of acceleration calculation
Work-in-progress: Start playing game
Got basic user management working
Got game play working. Implemented deleting game, location, exit
Game creation, limited game editing
Fix bug, update TODO
More deployment progress: build and install wheels
Update instructions
Everything has a description. description and data get empty defaults.
minor updates
Much progress!
Added edit player page
Progress on editing game
Enanced User model, started work on user management.
Game edit MVP first pass complete.
Some layout changes
Starting on game improvements
Fix layout, background color, link syntax
Added Story Game model
Fix to building and installing wheels
Consolidate game tables into one file for better reference
Implement remote deployment (work-in-progress)
Started work on game catalog
Some cleanup and planning
Story Game Engine - put files under source control
Lots of refactoring and usability fixes
Add creation_datetime, update_datetime, parent_game_id to games
Added start of authorization, context objects
More progress on authorization
Ignore .pytest_cache directories
Moved project to sourceforge; Tested on Python 3.7; bumped version to 1.0.3
Added tag v1.0.3 for changeset 1305326fef73
Add missing __init__.py, added tox.ini for testing with Py2.7, 3.5, 3.6
Replace print with logging
Test broken include file link
Test rstwatch running in separate process as from command line
Fix bug: All html files regenerated regardless of --refresh
Added tests
Create rstwatch script using entry point
Complete enough for now. Bumped to version 1.0
Python 2.7 compatible
Merge fixes for Windows
Added README.rst
Re-write html when include file changes
Fix test process launching and interrupting on Windows
Add LICENSE.txt file stating this is open source under BSD 2-clause license.
rstwatch: Continually scan for rst files and generate html
Bump version to 1.0.1, get ready to publish on PyPI
Bump version to 1.0rc1
Minor setup-related fixes
Refactor code into api and util modules
Fixed bug in code that augments sys.path when running tests
Work-in-progress
Solution to math problem shared on Facebook
Fix cpif link in requirements.txt